9TH TURN (17 remaining)
A two-way war of attrition going on...
After going to all that effort to cover the northwest StuG's ass, using a transport to protect from infantry, Enric pulls back his Sherman in the town (you can see its butt sticking out from behind a house in photo 8c, and I really shouldn't have forgotten about it) takes a pop shot and the StuG is toast. Worse, somehow he sees and kills my second hidden 75mm AT gun with the M10 I've been trying to bag for awhile (Grr!! How is he doing this? There's certainly no infantry in LOS so I'm getting faaaaaar too predictable, sob, lol).
Back on the eastern side, Enric has cajones that's for sure. He exchanges fire from his M18 onto the StuG. The StuG replies. Normally, I'd expect this to at least suppress the M18. Both have similar Armour Piercing stats (M18 with 71, StuG with 69) but the StuG enjoys much stronger sloped defensive armour versus the American open top (M18 with 20 defence, StuG with 53). As luck would have it, things don't work out that way this time. And that was just the apperitif. Suppressing me with the M18, Enric rolls up his wee M5, full frontal until it's right next to my StuG. Come on StuG, reaction fire darn it... please?? Nope, he's feeling lazy. The M5 takes a shot. Goodnight second StuG. [NOTE TO SELF: ASK ENRIC TO EXPLAIN REACTION FIRE WHEN THIS IS ALL OVER. SOMETIMES I CAN BRING A SHERMAN ONTO A KING TIGER AND THE KT MIGHT RESPOND THREE TIMES OR MORE. BOOM, BOOM, BOOM. DEAD SHERMAN(S). SOMETIMES A STUG OR AN AT GUN WILL REACT ONLY ONCE, OR EVEN NOT AT ALL. I NEED TO LEARN THE REACTION FIRE MECHANICS TO FIGURE OUT WHEN IT'S SAFE TO HAVE A GO. ENRIC HAS CLEARLY UNDERSTOOD THIS. HE'S GOOD DARN IT!]
That done, he pulls another fast M5 up the eastern side to take out some of my infantry that had thought they were safely hiding behind those northern houses. Foolish lads!

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Mmmm, how to respond? First, bombard the Sherman and the M10 coming for me in the northwest. Need to buy time to reorganise. I'm going to miss those two AT guns (let alone the two Panthers lost at the beginning). A Wespe on each suppresses the Sherman from 57 to 27, and the M10 from 55 to 10. No kills this time.
With two of Enric's three most threatening tanks softened, I can bring back the remaining StuG to take its revenge on the M5 that ate my infantry. Hunt move to keep the higher accuracy. Got him!

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On the eastern side, a StuG waiting to the east of the houses and can hunt up close enough to fire on the M5 that exposed itself by running right up to (and killing) my StuG in photo 9a. Unsurprisingly the M5's morale is a cocky 125 after taking me down so easily. Two shots but the StuG wins its meal.
Neat trick for Newbies: Another StuG has a 14% chance on Enric's M18 that withdrew into the protection of the houses. Unfortunately, the StuG is suppressed, morale 38. What to do? Don't just sit there soldier! Promote it. I promote my StuG, getting the silver stripes, but more importantly, getting a +25 morale boost. The previously suppressed StuG can now fire.
I need to hunt in closer to improve my odds of a kill and take a shot. I have to fire twice but the M18 bites the dust. Mission accomplished armour versus armour, but unfortunately, response fire from the M18 and a Calliope that emerged as I moved closer re-suppresses me, causing me to retreat dangerously back on to some houses. Fingers crossed Enric's got no infantry in there!

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Net-net we're down about the same number of units, and similar mix of armour and infantry. I can accept that, after losing both Panther's so cheaply between turn 4 & 5, but it doesn't bode well for the conclusion given US numerical superiority... Much remains to fight for!
