Are unit special abilities described somewhere?

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gham
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Wed Jun 27, 2012 10:03 pm

Are unit special abilities described somewhere?

Post by gham »

Hello everyone. I started to play Panzer Corps a couple of days ago and I really enjoy it!

Unfortunately, I can't find an description of the special abilities of the specialised units (e.g. engineers, pioneers, scouts...). Could someone provide a link to a description of the existing abilities and to a table "units vs special abilities"?

Thanks!
huertgenwald
2nd Lieutenant - Panzer IVF/2
2nd Lieutenant - Panzer IVF/2
Posts: 696
Joined: Wed Oct 05, 2011 6:39 pm
Location: Eifel / south of Aachen

Re: Are unit special abilities described somewhere?

Post by huertgenwald »

gham
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 2
Joined: Wed Jun 27, 2012 10:03 pm

Re: Are unit special abilities described somewhere?

Post by gham »

Thx Huertgenwald for the link. But to be honest, I found that page while looking for information yesterday. However, I was expecting a more user (...human) friendly reference (a table in a pdf or a Web page...) . Traits are so important that they deserve it IMO.
Longasc
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1255
Joined: Sat Jul 16, 2011 6:38 pm

Re: Are unit special abilities described somewhere?

Post by Longasc »

Yeah this is a rather often requested UI improvement/feature for the future.

For example the abilities of Pioniere/Engineers to ignore entrenchment, if you don't know it you won't get to know it just by looking at the unit. But this is how it would ideally be.
alex0809
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 201
Joined: Sat Jul 16, 2011 9:41 am

Re: Are unit special abilities described somewhere?

Post by alex0809 »

It's honestly very simple, the only things that you actually have to keep in mind are
- engineer ignores entrenchment
- engineer/paras get bonus against forts

The other ones are either self-explanatory (eg. a bridge engineer acts as a bridge.. duh) or don't matter when playing.
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