Another editor suggestion

Modders can post their questions on scripting and more.

Moderators: Slitherine Core, BA Moderators

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enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Another editor suggestion

Post by enric »

One more (I'm like a headache for you):
- A way to see the LOF of units placed on the map
pipfromslitherine
Site Admin
Site Admin
Posts: 9937
Joined: Wed Mar 23, 2005 10:35 pm

Re: Another editor suggestion

Post by pipfromslitherine »

I think you can toggle H to see the shroud, or do you mean for individual units?

Cheers

Pip
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: Another editor suggestion

Post by GottaLove88s »

Do you mean an option to show the line of sight/line of fire of enemy units in view? That would be reeeeeeeeally helpful. :-)
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
GottaLove88s
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3151
Joined: Fri Apr 06, 2012 6:18 pm
Location: Palau

Re: Another editor suggestion

Post by GottaLove88s »

Hold that thought. Just realised you mean in the editor...
SCENARIO LINKS
Seelow'45 -> www.slitherine.com/forum/viewtopic.php?f=313&t=55132
Normandy'44 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42094
Dieppe'42 -> www.slitherine.com/forum/viewtopic.php?f=87&t=42347
enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Re: Another editor suggestion

Post by enric »

pipfromslitherine wrote:I think you can toggle H to see the shroud, or do you mean for individual units?
Yes, for individual units (keyboard 1), this will help to define the scenario map, and also to be able to see some of the issues you can have made in the map.
Another think that can help developing scenario would be be able to see the movement of a unit (the tiles where it can move) this also would help to prevent issues on the maps.
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