Equipment used - DLC complete

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Lut
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Equipment used - DLC complete

Post by Lut »

In the beginning I was sure that some of the equipment is useless - but I was wrong...

PzIIIN and Ari seems fine to deal with all russian infantry even in close terrain.
Nebelwerfer - except of the wurfrahmen - were never an option for me because of range and mobility.
Hummel, Wespe, rail-ari and Pios - no interest...

And then came: BERLIN!

Suddenly I changed my mind - mhm... maybe also because of the extrem losses my core suffered from the first try...

1. 30cm Nebelwerfer rules the static defence szenario of Berlin - I converted 3 of my 5 star ari to them and they were devestating!
2. Infantrie!!!! Where is my infantry?... i had only 6 units and thought that will be enough - my fault... PzIII - no use...
3. Hummel, Wespe => hunting the soviet leaders ... yes, they are more than useful... I bought also a rail-gun...
4. Pios - as topic 2 - I would love to have more of them...

Overall: Compliment to the dev guys regarding a very balanced equipment and szenario layout. Yes, in 1943 I was confident not to use all of the goddies - after finishing 1945 I am happy that they were available.

Go on - looking forward to Africa Corps.
brettz123
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Re: Equipment used - DLC complete

Post by brettz123 »

Lut wrote:In the beginning I was sure that some of the equipment is useless - but I was wrong...

PzIIIN and Ari seems fine to deal with all russian infantry even in close terrain.
Nebelwerfer - except of the wurfrahmen - were never an option for me because of range and mobility.
Hummel, Wespe, rail-ari and Pios - no interest...

And then came: BERLIN!

Suddenly I changed my mind - mhm... maybe also because of the extrem losses my core suffered from the first try...

1. 30cm Nebelwerfer rules the static defence szenario of Berlin - I converted 3 of my 5 star ari to them and they were devestating!
2. Infantrie!!!! Where is my infantry?... i had only 6 units and thought that will be enough - my fault... PzIII - no use...
3. Hummel, Wespe => hunting the soviet leaders ... yes, they are more than useful... I bought also a rail-gun...
4. Pios - as topic 2 - I would love to have more of them...

Overall: Compliment to the dev guys regarding a very balanced equipment and szenario layout. Yes, in 1943 I was confident not to use all of the goddies - after finishing 1945 I am happy that they were available.

Go on - looking forward to Africa Corps.
I am surprised you found Hummels and Nevelwefers useless. Whenever I get a Range +1 hero on artillery I upgraded them to nebelwerfers. Much better against infantry than anything else.

Hummels aren't the best BUT they don't have to unlimber and in a of snenarios were better than towed artillery.

PZ-IIIN is good in 43 but just too vulnerable in 44 and 45. I still have one because I like the look but it is really a waste when you could have something significantly better.

Pioniere are fairly useless too. Fallschirmjaeger are significantly better. Not really much of a point to the Pioniere. I started with them but Fallschirm are way better.
Kerensky
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Re: Equipment used - DLC complete

Post by Kerensky »

My experience somewhat mirrored this. :)
Well by 1945, the Panzer IIIN has been around for about 3 years, so it's understandable that the unit is getting really obsolete.
Based on feedback from 43 and 44 though that infantry were falling into disuse, we really did want to give them more use in 45. Where 43 and 44 were large open battles best suited for tanks, 45 has a lot more close quarter combat, with a lot of rough terrain and dense urban environment such as Konigsberg, Breslau, and Berlin of course.

1943 HW infantry was probably my most purchased unit of DLC 1945, especially in the final Berlin urban battles. Their effectiveness at dealing with Soviet armor and their relatively low cost makes them really, REALLY invaluable.
brettz123
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Re: Equipment used - DLC complete

Post by brettz123 »

Kerensky wrote:My experience somewhat mirrored this. :)
Well by 1945, the Panzer IIIN has been around for about 3 years, so it's understandable that the unit is getting really obsolete.
Based on feedback from 43 and 44 though that infantry were falling into disuse, we really did want to give them more use in 45. Where 43 and 44 were large open battles best suited for tanks, 45 has a lot more close quarter combat, with a lot of rough terrain and dense urban environment such as Konigsberg, Breslau, and Berlin of course.

1943 HW infantry was probably my most purchased unit of DLC 1945, especially in the final Berlin urban battles. Their effectiveness at dealing with Soviet armor and their relatively low cost makes them really, REALLY invaluable.
It is just a shame that it seems during 45 even the panthers are obsolete. Mine get beat down pretty badly rather often. If I was completely power gaming I would have upgraded them all the King tigers at the end of 44. I even had to upgrade my Jagdpanthers to Jagdtigers because they were taking so much damage.
soldier
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Re: Equipment used - DLC complete

Post by soldier »

I'm a long way from completing the DLC's but have always taken great efforts to maintain a large, strong and experienced infantry force, Its the way i play. I added a PZIII N, nebelwerfer and 2nd fallschirmjager to my force during the 42 campaign and they were pretty much essential for success there. Its true about the Panthers though, they seem really vulnerable in PzC. I've always thought of them as being one of the best designed tanks of the war, with their speed, punching power and flexibility making up for some deficiencies in apparently weak side armour (which wasn't too bad either).
I've always thought the slow lumbering elephant was a much more inferior weapon with its lack of maneuverabilty and MGs greatly hindering its ability to defend itself but in Panzer Corps this is not represented very well. I have to handle my Panthers lightly and with excessive caution but not so those other vehicles.
brettz123
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Re: Equipment used - DLC complete

Post by brettz123 »

soldier wrote:I'm a long way from completing the DLC's but have always taken great efforts to maintain a large, strong and experienced infantry force, Its the way i play. I added a PZIII N, nebelwerfer and 2nd fallschirmjager to my force during the 42 campaign and they were pretty much essential for success there. Its true about the Panthers though, they seem really vulnerable in PzC. I've always thought of them as being one of the best designed tanks of the war, with their speed, punching power and flexibility making up for some deficiencies in apparently weak side armour (which wasn't too bad either).
I've always thought the slow lumbering elephant was a much more inferior weapon with its lack of maneuverabilty and MGs greatly hindering its ability to defend itself but in Panzer Corps this is not represented very well. I have to handle my Panthers lightly and with excessive caution but not so those other vehicles.
Actually I mostly disagree with you. The Elefant is horrible against anything dug in or in rough terrain so I think it models it very well actually. In real life the Elefant was only really in trouble when infantry got close in dug in positions or rough terrain. Against tanks it was a real killer.

I also disagree with your panther comments as it is only poor against the top of the line soviet tanks. This too is realistic as by the time the IS-1 and IS-2 came out they really did out class the Panthers (except for crew training perhaps). So I think the individual units are actually modeled rather well it is just the large number of IS tanks you find in 44 and 45 that make the panther a bit of a problem to use. They still are fairly good against KV-85s and T-34/85s that they are more experienced than.
soldier
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Re: Equipment used - DLC complete

Post by soldier »

I actually hav'nt played 44 or 45 but in MP Elephant and Jagdtiger seem almost impossible to destroy in the open. In real life there immense weight, fixed turret and slow speed both in turning and acceleration would have presented crews with many problems. Combat performance of the elephant was poor during the war. Tiger and Panther were much better tank killers but play steamroller and you'll find yourself and your opponent relying heavily on elephants because there so hard to destroy. I'm almost scared to send out my Panthers in that battle.... heres why
In Panzer Corps the Soviet Tanks armed with the 85mm gun (T34- 85, KV -85 and IS 1) have the same hard attack as the Tiger with HA of 17. Its pretty tough on Panther in the game but in real life it was a lot less powerful and could only match PzIV's long 75mm gun (HA 15). The soviets could never match German muzzle velocity so they had to arm there tanks with massive cannons to stay in the arms race, which were slow to load , more difficult to aim and carried less ammunition.
Sure they could outgun the Panther but they never outclassed her.
Lut
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Re: Equipment used - DLC complete

Post by Lut »

@brettz123
I am surprised you found Hummels and Nevelwefers useless. Whenever I get a Range +1 hero on artillery I upgraded them to nebelwerfers. Much better against infantry than anything else.
Yes, I did that also - but always took the Wurfrahmen instead of a towed nebelwerfer... changed my mind in berlin when defending the command bunker and used them intensively.
brettz123
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Re: Equipment used - DLC complete

Post by brettz123 »

Lut wrote:@brettz123
I am surprised you found Hummels and Nevelwefers useless. Whenever I get a Range +1 hero on artillery I upgraded them to nebelwerfers. Much better against infantry than anything else.
Yes, I did that also - but always took the Wurfrahmen instead of a towed nebelwerfer... changed my mind in berlin when defending the command bunker and used them intensively.
Cool. I have 4 of the wurfrahmens and really liked how effective they were. I had only used a towed nebelwerfer once a long time ago so I didn't upgrade until 44. Wish I had done that earlier. I find range 4 really isn't all that great to be honest. It is helpful once in a while but just not that often.
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