MASSI Hexes and Units

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massi
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Re: new city hexes test

Post by massi »

stations improved ... I think ...
you prefer the old stations, or these?
Image
flakfernrohr
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Re: new city hexes test

Post by flakfernrohr »

Massi, these new stations look excellent. Some of the old stations are a little large
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
flakfernrohr
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Re: new city hexes test

Post by flakfernrohr »

Barracks and such are excellent. Maybe some tents as well?
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
massi
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Re: new city hexes test

Post by massi »

flakfernrohr wrote:Barracks and such are excellent. Maybe some tents as well?
I could make it a military camp with tents, and remove a couple of barracks. sounds like a good idea. :wink:

Image

Image

we might need some hexagon, with high voltage poles?
Image
flakfernrohr
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Re: new city hexes test

Post by flakfernrohr »

Yes, something that looks temporary or ad hoc assembled in the field (without the portable toilets-LOL)
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
massi
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Re: new city hexes test

Post by massi »

I am continuing to make new units to adapt to land.
This is a new strongpoint. what do you think?

Image
bebro
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Re: new city hexes test

Post by bebro »

I like it :)
massi
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Re: new city hexes test

Post by massi »

too big?
MikeAP
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Re: new city hexes test

Post by MikeAP »

massi wrote:too big?
Just a bit, yes
massi
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Re: new city hexes test

Post by massi »

Image

are just examples. I still have to improve these units, and read the tutorial Nikivdd.
if someone is good at making units, I send the graphics: D

I have not yet reached a standard for creation of units ... :oops:
dan_hnnng
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Re: new city hexes test

Post by dan_hnnng »

massi your work is amazing!
Kudos and keep it up :)
MikeAP
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Re: new city hexes test

Post by MikeAP »

massi wrote:Image

are just examples. I still have to improve these units, and read the tutorial Nikivdd.
if someone is good at making units, I send the graphics: D

I have not yet reached a standard for creation of units ... :oops:
Top one looks great!
massi
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Re: new city hexes test

Post by massi »

thanks my friends!
flakfernrohr
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Re: new city hexes test

Post by flakfernrohr »

Great work!!!!!!!!!!!!!!
Old Timer Panzer General fan. Maybe a Volksturm soldier now. Did they let Volksturm drive Panzers?
bebro
Slitherine
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Re: new city hexes test

Post by bebro »

Indeed, very nice. Esp. good use of the terrain so that weather effects are shown :)
massi
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Re: new city hexes test

Post by massi »

Thanks all friends!!
here are my first units running at 100%
I just problem for the minefields ... they live and shoot, these mines, catapult at the enemy, apparently! :D :D

I need your help to determine the proper statistics and the right price for each type of defence.

Image
bebro
Slitherine
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Re: new city hexes test

Post by bebro »

Robot mines hehe ;)

Maybe give them negative attack stats (which means actually no active attack). Like some original units which have negative air attack.
massi
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Re: new city hexes test

Post by massi »

in game
Image
massi
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Re: new city hexes test

Post by massi »

destructible bridges.
small bug ... the bridge is similar to a Brückenpioniere. little defense and attack zero.
But is not passable by the opposing faction ... how can we find a solution?

Image
massi
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Re: MASSI Hexes and Units

Post by massi »

you get tired of these new things? or find interesting? I enjoy creating mod. I have some time to spend willingly for modding.
But sometimes I'm afraid to exaggerate ... :oops:
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