FORTRESS EUROPA improved (no Diplomaticus)

After action reports for Commander Europe at War.

Moderators: rkr1958, Happycat, Slitherine Core

supermax
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1287
Joined: Sat Dec 29, 2007 7:05 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by supermax »

Crazygunner1 wrote:That is quite funny, turkish troops making ambhiboius invasion behind germans lines in the baltic sea :)
Not a usual game thats for sure!

Damn turks opportunist hehehe
supermax
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1287
Joined: Sat Dec 29, 2007 7:05 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by supermax »

Image
Diplomaticus
Sergeant First Class - Elite Panzer IIIL
Sergeant First Class - Elite Panzer IIIL
Posts: 447
Joined: Mon Sep 22, 2008 4:10 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by Diplomaticus »

Well, folks, here's the final image:

Image

Patton and a Russian shock army battered Hitler's guard, and then an American tank went in for the coup de grace.

I want to thank Max again and again for a fantastic game. Not only is he a brilliant opponent, but he's a fun and interesting guy to correspond with. The 'diplomatic' exchanges in our emails all these weeks have been half the fun of our game.

I would like to reverse roles and take on Max with me playing the Axis. I'm 100% sure he'll make mincemeat out of me. This gets me to thinking--the only reason I was able to pull this off was because I was playing Allies. To put it simply, Max is just plain a better player than I am. He outfoxed me on numerous occasions in this game. He lost, as the Germans so often lose, by sheer weight of attrition by use of their superior resources. This just highlights to me how very, very difficult it is to win as Axis against a good opponent. This was illustrated too in the Joe Rock v Morris game that was running parallel to ours.

So I find myself wondering now, as Max did at the beginning of his AAR, how can Axis win anything more than a Minor Victory in this game, assuming a decent opponent?
zechi
1st Lieutenant - Grenadier
1st Lieutenant - Grenadier
Posts: 763
Joined: Wed Feb 27, 2008 1:42 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by zechi »

Congratulations to this impressive victory. I would have never thought that his would be possible after Supermax conquered half of the world and a had a PP income of more then 200 PP.

As Supermax already admitted, it was an error to waste oil in the east, instead of using his fleet to destroy or at least cripple the Allied fleet. The Axis fleet never really fulfilled its role. According to the screenshots the Allied fleet was exposed at the start of the British invasion and I think here Supermax missed the opportunity to attack, but it seems his oil was to low. If Supermax would have destroyed/crippled the Allied fleet, I think he could have been succesful in keeping at least Paris, Rome and Berlin.
So I find myself wondering now, as Max did at the beginning of his AAR, how can Axis win anything more than a Minor Victory in this game, assuming a decent opponent?
I think this is intended. Against an equal opponent the result should be a minor victory in most cases for the winner. This is also true for the Allies. The Allies should normally not win before 1945 if the Axis player is about equal.
Morris
Major-General - Tiger I
Major-General - Tiger I
Posts: 2294
Joined: Wed Mar 30, 2011 11:00 am

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by Morris »

Axis died a little bit faster than I thought . I think it is all because that : the low manpower caused low quality & low survibility . Anyway , Max had done his best !
supermax
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1287
Joined: Sat Dec 29, 2007 7:05 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by supermax »

Well, first of all let me congratulates Diplomaticus for his impressive victory over my Fortress Europa! Fun game, challenging, and i am particularily happy that we both got our fun time during the game. He played well, was extremely patient, and in the end played very smartly the allied big advantage: ressources. A very fun player to play against. I look forward to my next game against him with the allies. I have something special in store for him that i should AAR as well.

Things crumbled so fast for me i can still hardly believe it. I think there is a critical point for the allies and the germans in the game, which is located somewhere in 42 or end of 43 depending on the game, where, simply, the allied ressources just overwhelm the axis ones. Its simple mathematics and attrition. As the germans players, the only way to win is to postpone that tipping point as long as you can, since ultimatly its impossible to get a win out of this without making the russian surrenders. This was exposed in my Amerika In Flames game where i conquered all capitals except the Russians. God i conquered US, and Britain and i was still hanging by a thread against the Russians.

Hence my Fortress Europa Strategy, since i believe that with enough oil Germany can withstand Russia indefinitly. But thats all of it. Conquering the whole map takes oil, and you got to get more oil. Not attacking the Russians is a bit of a problem because then the tipping point comes late 42 since they become too strong.

Maybee the navy thing isnt all that great of an idea as well. Its hard for the germans to be strong in the 3 arms category, and sustain it with enough oil. The next installment of my startegy will probably see the ships replaced by a massive airforce to cover the British and French coasts. I believe that with the 1200pp + invested in my fleet in this game, that i can get some good planes out of it, while still fielding a small fleet near the brits island (with subs)

Going for middle East oil in addition to all the conquest ive done in Fortress Europa 2 might be the only solution to make this strategy a winning one. I will go back to the drawing board and make some modifications to my strategy and see what i can come up with... So there will be a Fortress Europa 3 i can garantee you that, and i will conquer even more of the map before i go on the defensive. Stay tuned!
supermax
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1287
Joined: Sat Dec 29, 2007 7:05 pm

Re: FORTRESS EUROPA improved (no Diplomaticus)

Post by supermax »

Diplomaticus wrote:Well, folks, here's the final image:

Image

Patton and a Russian shock army battered Hitler's guard, and then an American tank went in for the coup de grace.

I want to thank Max again and again for a fantastic game. Not only is he a brilliant opponent, but he's a fun and interesting guy to correspond with. The 'diplomatic' exchanges in our emails all these weeks have been half the fun of our game.

I would like to reverse roles and take on Max with me playing the Axis. I'm 100% sure he'll make mincemeat out of me. This gets me to thinking--the only reason I was able to pull this off was because I was playing Allies. To put it simply, Max is just plain a better player than I am. He outfoxed me on numerous occasions in this game. He lost, as the Germans so often lose, by sheer weight of attrition by use of their superior resources. This just highlights to me how very, very difficult it is to win as Axis against a good opponent. This was illustrated too in the Joe Rock v Morris game that was running parallel to ours.

So I find myself wondering now, as Max did at the beginning of his AAR, how can Axis win anything more than a Minor Victory in this game, assuming a decent opponent?
Accept the challenge as allies! :)

Send me your first turn i am ready!
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