Double Wheels- allowed?

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quackstheking
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Double Wheels- allowed?

Post by quackstheking »

This question was asked back in March but I cannot see that it was answered at all.

The rulebook on p38 shows that you can make 2 wheels in the same direction during a move, measuring the distance moved, not along the path travelled but by measuring the distance between the start and end point of the corner that has moved the furthest.

However what is not clear is whether a move can contain a "double wheel" first say to the left and then to the right. This isn't expressly allowed in the other FOG rules but FOGN doesn't cover this manoevre. In theory if this was allowed then you could wheel 45deg to the left, move straight ahead and then wheel 45deg to the right. Effectively you have moved in an oblique and if you measure the distance between the corners you could move further ahead. (and also throw in a slide if you're over 6MU's from the enemy!).

So my questions are:-

1) Are Double Wheels in opposite directions allowed in the same move?
2) If so how do you measure the Distance moved?
3) Is the Limitation on wheeling through 90deg (p38 4th bullet) net or gross? (In the following picture the wheel is net 0deg but gross 90deg)

The following illustrates what I'm asking

Image

My view is a Double Wheel in one move should not be allowed for "Line" troops.

Views? (Terry - your guidance would be appreciated!)

Don
SirGarnet
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Re: Double Wheels- allowed?

Post by SirGarnet »

This was answered but I don't have a note where. However, the first bullet paragraphs on p38 are pretty clear that you can wiggle wheel as you please on table but not "through" more than 90 degrees in any wheel or net for a single move. Adding up all the wheel arcs would be impractical, particularly as you can also slide and wheel as allowed in the right column of the page (Terry confirming this last point viewtopic.php?f=69&t=34349).

What looks like a formation wheel or a sidestep slide on the table is a mechanically simple way of in effect limiting physically the range of places to which the unit footprint can be moved and is in reality comprised of subunits doing a more complex set of drills.
deadtorius
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Re: Double Wheels- allowed?

Post by deadtorius »

If I remember correctly Terry said that you can wheel up to 90 degrees per turn, so you do have to add up all your wheeling arcs. He didn't say you couldn't wheel one way and then the other, just don't wheel a total of more than 90 degrees in one turn.
Exception to this was if you are marching in column along a road, you can turn freely as you follow the road turns.
SirGarnet
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Re: Double Wheels- allowed?

Post by SirGarnet »

Deadtorius Illustrius, I am 98.6% sure that you mean net wheeling ("just don't wheel a total of more than 90 degrees in one turn") rather than gross wheeling (add up number of degrees of all wheeling arcs, regardless of direction).
terrys
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Re: Double Wheels- allowed?

Post by terrys »

If I remember correctly Terry said that you can wheel up to 90 degrees per turn, so you do have to add up all your wheeling arcs. He didn't say you couldn't wheel one way and then the other, just don't wheel a total of more than 90 degrees in one turn.
As stated above, the only restriction is the 90degrees in a single move. How you go about measuring the amount of wheel is up to you I'm afraid.
Single wheels & double wheels don't really mean that much with a game turn representing 20mins.
What's the difference between wheeling at the end of 1 turn and again in the opposite direction at the beginning of the fol
deadtorius
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Re: Double Wheels- allowed?

Post by deadtorius »

thats why we Austrians stick to single wheels and straight forward moves, makes moving so much easier. :mrgreen:
SirGarnet
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Re: Double Wheels- allowed?

Post by SirGarnet »

terrys wrote:
If I remember correctly Terry said that you can wheel up to 90 degrees per turn, so you do have to add up all your wheeling arcs. He didn't say you couldn't wheel one way and then the other, just don't wheel a total of more than 90 degrees in one turn.
As stated above, the only restriction is the 90degrees in a single move. How you go about measuring the amount of wheel is up to you I'm afraid.
Single wheels & double wheels don't really mean that much with a game turn representing 20mins....
So the "as stated above" boils down to gross wheeling, meaning a wheel in one direction does not count to offset a wheel in the other. Example: if you wheel left 30 degrees starting the move, a second wheel in the move may be no more than 60 degrees left or right.


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Re: Double Wheels- allowed?

Post by Guest »

So the "as stated above" boils down to gross wheeling, meaning a wheel in one direction does not count to offset a wheel in the other. Example: if you wheel left 30 degrees starting the move, a second wheel in the move may be no more than 60 degrees left or right.
Correct - the total amount of wheel in either direction cannot add up to more than 90deg.
terrys
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Re: Double Wheels- allowed?

Post by terrys »

Correct - the total amount of wheel in either direction cannot add up to more than 90deg.

Didn't mean to enter that as 'guest' - this additional security confused me ......
quackstheking
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Re: Double Wheels- allowed?

Post by quackstheking »

Thanks Terry,

Just to clarify, is the distance moved measured "corner to corner" or along the path travelled?

Don
terrys
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Re: Double Wheels- allowed?

Post by terrys »

Corner to corner
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