
[Axis Campaign] SS-GTPG v1.14 (17-04-15)
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Re: SS-GTPG Grand Campaign (v0.1 + demo available)
Really beautiful. Bob did a tremedous job.


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- Lieutenant Colonel - Fw 190A
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Re: SS-GTPG Grand Campaign (v0.1 + demo available)
Thanks Nico
Can you post a sample screen shot of the minors I added also ?
I'm not trying to make more work for ya' I just would like to see how they look and if the camo schemes I picked contrast enough so that the player can tell the difference w/o looking at the data panel
Can you post a sample screen shot of the minors I added also ?
I'm not trying to make more work for ya' I just would like to see how they look and if the camo schemes I picked contrast enough so that the player can tell the difference w/o looking at the data panel
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v0.1 + demo available)
Gladly!airbornemongo101 wrote:Thanks Nico
Can you post a sample screen shot of the minors I added also ?
I'm not trying to make more work for ya' I just would like to see how they look and if the camo schemes I picked contrast enough so that the player can tell the difference w/o looking at the data panel


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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: SS-GTPG Grand Campaign (v0.1 + demo available)
Thanks Nico they do look good and seem to contrast each other.
I hope others think so as well
I hope others think so as well
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
SS-GTPG Grand Campaign v1.0 - 70 scenario's:
This version has all GTPG packs 1-7 and brandnew scenario's with a handpicked starting core. Download: http://www.gamefront.com/files/21780661 ... G_v1.0.rar
Mirror: http://speedy.sh/RJ4pg/SS-GTPG-v1.0.rar
GME IS REQUIRED TO PLAY!
The downloads come as a rar file, it includes the mod, changelog, credits and installation guide. Feedback in any form is much appreciated!
Will there be a SS-GTPG 2.0? yes
Will there be new scenario's ? yes
But not all 70 base scenario's will be included. In all honesty i simply have no more time for that. It took me almost 7 months to make the 70 scenario's.
This version will be completely rescripted except for Madrid which i have done with 2.0 in mind.
Will there be more axis minor units involved? yes
Will i finally get a chance to kick some japanese ass? yes
This version has all GTPG packs 1-7 and brandnew scenario's with a handpicked starting core. Download: http://www.gamefront.com/files/21780661 ... G_v1.0.rar
Mirror: http://speedy.sh/RJ4pg/SS-GTPG-v1.0.rar
GME IS REQUIRED TO PLAY!
The downloads come as a rar file, it includes the mod, changelog, credits and installation guide. Feedback in any form is much appreciated!
Will there be a SS-GTPG 2.0? yes
Will there be new scenario's ? yes
But not all 70 base scenario's will be included. In all honesty i simply have no more time for that. It took me almost 7 months to make the 70 scenario's.
This version will be completely rescripted except for Madrid which i have done with 2.0 in mind.
Will there be more axis minor units involved? yes
Will i finally get a chance to kick some japanese ass? yes
https://www.facebook.com/NikivddPanzerCorps
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
https://www.youtube.com/channel/UCk2lyeEuH_hoA1s7tnTAEJQ
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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Awesome..thanks Nico
@To all :
if you spot any issues with equipment/special effects post them here and I will fix them ASAP
@To all :
if you spot any issues with equipment/special effects post them here and I will fix them ASAP
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Thank you guys for this !!! This is my fav mod gonna get down tonite 

Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
It's a pleasurebt2steam wrote:Thank you guys for this !!! This is my fav mod gonna get down tonite

I recommend to keep a savegame of every scenario.
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Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Hello
Small problem, I hear no sounds for most of the new units included in the 1.0 release (slovakian units, for example, or the new planes). I have only this mod installed. Tried also with Sound Redux 1.3 installed, but still no sounds. Any hint? Thanks
Small problem, I hear no sounds for most of the new units included in the 1.0 release (slovakian units, for example, or the new planes). I have only this mod installed. Tried also with Sound Redux 1.3 installed, but still no sounds. Any hint? Thanks
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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
The Slovak units have sounds.
In the 1st polish scn. you get 2 slovak inf,1 slovak pz.2 and a 105mm cannon...they all work.
I just fixed the Slovak M84 bobmber (found it had no sound),but that's the only one that I have lately discovered,but I haven't sent it to Nico yet
Which units specifically are you having a problem with?
In the 1st polish scn. you get 2 slovak inf,1 slovak pz.2 and a 105mm cannon...they all work.
I just fixed the Slovak M84 bobmber (found it had no sound),but that's the only one that I have lately discovered,but I haven't sent it to Nico yet
Which units specifically are you having a problem with?
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Play without Redux. Redux is not compatible with this new e-file.
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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Oops forgot to make an annoucement about that. Nico will have to amend his release postVPaulus wrote:Play without Redux. Redux is not compatible with this new e-file.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
I would do it. But I don't have free time to do it, now.
Anyway, some of those units that come from bebro's mod won't play sound, without Redux. So it's a good mess.
Anyway, some of those units that come from bebro's mod won't play sound, without Redux. So it's a good mess.

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- Lieutenant Colonel - Fw 190A
- Posts: 1177
- Joined: Wed Sep 07, 2011 1:16 am
- Location: Quakertown,PA. THE US OF A
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Yeah.... I've found some and fixed them,by using vanilla sounds.VPaulus wrote:I would do it. But I don't have free time to do it, now.
Anyway, some of those units that come from bebro's mod won't play sound, without Redux. So it's a good mess.
....that we here highly resolve that these dead shall not have died in vain.......and that government of the people, by the people, for the people shall not perish from the earth.
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Always remember, Never Forget:
Box 8087
5 - 5 - 5 - 5
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
I'll adapt it, of course. But not soon.airbornemongo101 wrote:Yeah.... I've found some and fixed them,by using vanilla sounds.
In this mod,we've now more than 400 new units. Most f the work is just copy and paste. Still it's 400 units. If I was a programmer I would make a macro in Excel, and would adapt it quickly. But I'm not.
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Hi Andrea,Andrea69 wrote:Hello
Small problem, I hear no sounds for most of the new units included in the 1.0 release (slovakian units, for example, or the new planes). I have only this mod installed. Tried also with Sound Redux 1.3 installed, but still no sounds. Any hint? Thanks
Backup the old efx.pzdat - just incase!
Download the attachment and overwrite the old one. Hopefully the slovakian units will squeek.
- Attachments
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efx.rar
- (11.55 KiB) Downloaded 202 times
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Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Hello
Downloaded and tried it, but still I hear no movement sounds for SVK Pz IIC, the SE Pz IIC you are awarded in Madrid (for this also the attack sound is mute), the pioneers units (both SVK and SS), the cavalry units (both Heer and SS) and also the new black bomber FW-xxx (do not remember exactly, for this one also the attack sound is mute). Now I am at the Warsaw scenario, and even some new russian units seem mute.
Downloaded and tried it, but still I hear no movement sounds for SVK Pz IIC, the SE Pz IIC you are awarded in Madrid (for this also the attack sound is mute), the pioneers units (both SVK and SS), the cavalry units (both Heer and SS) and also the new black bomber FW-xxx (do not remember exactly, for this one also the attack sound is mute). Now I am at the Warsaw scenario, and even some new russian units seem mute.
Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Use RSM redux mod but with the efx i provided earlier today. Let us know if then there are still units not making a squeek.Andrea69 wrote:Hello
Downloaded and tried it, but still I hear no movement sounds for SVK Pz IIC, the SE Pz IIC you are awarded in Madrid (for this also the attack sound is mute), the pioneers units (both SVK and SS), the cavalry units (both Heer and SS) and also the new black bomber FW-xxx (do not remember exactly, for this one also the attack sound is mute). Now I am at the Warsaw scenario, and even some new russian units seem mute.
There will be an update of the beta, in particular for the sounds, today . The download package will be considerably larger but everything will be included.
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Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
Hello
Unfortunately it does not work, I have tried to start also a new campaign after installing the new efx but no good news, a lot of units are simply mute
Unfortunately it does not work, I have tried to start also a new campaign after installing the new efx but no good news, a lot of units are simply mute

Re: SS-GTPG Grand Campaign (v1.0 beta 01/06/12)
A version of Redux sound mod will be integrated in this mod. I'm working on it and expected to finished it very soon.
I presume there will be a new installer which will include everything scenarios, graphics and sound.
There might still be some errors, this mod has more than 900 units. But most of the sounds will work.
I presume there will be a new installer which will include everything scenarios, graphics and sound.
There might still be some errors, this mod has more than 900 units. But most of the sounds will work.
