two questions

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micheni1970
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two questions

Post by micheni1970 »

1.) if a unit has to take CMTs for multiple reasons ( for example it is disordered and wants to charge and is also light cavalry in skirmish formation and wants to charge a non skirmish cavalry ) does it takes them all or just one will make the job?
2.) i am a bit confused with the meaning of : change facing , turn , reform
Change facing is when the unit turns its bases by 90 deg right or left or 180 deg or this is a turn and if yes what is a change of facing then
and what is a reform?

i would apreciate a little help here
thx in advance
dimitris
BrettPT
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Re: two questions

Post by BrettPT »

1.) if a unit has to take CMTs for multiple reasons ( for example it is disordered and wants to charge and is also light cavalry in skirmish formation and wants to charge a non skirmish cavalry ) does it takes them all or just one will make the job?
Good question. This came up in playtesting (move up to a building, then a 2nd move to defend it). If I recall correctly, Terry said 1 CMT for each cause (so you would need to take 2 in your example).

However I agree this isn't clear in the rules. The only relevant reference I can find is on page 45 "Multiple CMTs may be attempted by a single unit if Command Points are remaining, however, if any CMT is failed, no further CMTs may be taken by that unit during the same phase."

If you consider the movement phase, this rule does not make sense unless you have to take a separate CMT for each cause.
Is this correct Terry?
2.) i am a bit confused with the meaning of : change facing , turn , reform
Change facing is when the unit turns its bases by 90 deg right or left or 180 deg or this is a turn and if yes what is a change of facing then
and what is a reform?
I think that these all mean the same thing - changing the direction the unit faces while remaining stationary.
pptheos
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Re: two questions

Post by pptheos »

Table on page 45:
- Turn or wheel to face enemy within 2 MU from enemy = simple
- A change of facing while otherwise stationary and <= 2MU from enemy = Complex
What is the difference between these two?
What is the difference between "turn" and "wheel" in the first bullet?
there must be one if the author needs to state both.


I understand what wheel is: I need to keep one front corner stationary and rotate the unit around this point. what is turn then?

Does "change facing" mean rotate by the units central point by 90 degrees?
pptheos
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Re: two questions

Post by pptheos »

Today there was a situation where a unit of French Line Infantry defeated a unit of British infantry. the later retired.
The French unit's front corner had passed past the front corner of a British cavalry unit.
In a subsequent turn, the French wanted to somehow "turn" and shoot at the cavalry.
What is the correct way to do it?
Change facing taking a Cmt?
Or turn to face the enemy (simple) .? How?
deadtorius
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Re: two questions

Post by deadtorius »

Change facing : refers to changing your facing 90 degrees to left or right. You must remain stationary and you will turn the unit keeping the center of the unit in the same location but with it facing the new direction, also you can not end with the new side any closer to the enemy so you might have to shift a bit to keep out of the enemies reach. So if you change 90 degrees to your right, and your old front was 7 MU from the enemy and after you turned you ended up at just under 6MU you would shift back away so your side was still 7 Mu from the enemy. This is simple if the enemy is more than 2 MU away, complex if the enemy is 2 MU or less away.

Turning: you turn 180 degrees. Always complex, except for skirmishers. You can either make up to a full move and end facing your original rear. Or you can move 1/2 your move and end facing your original front or original rear rear.
So for example in the first you move 4 MU (non-reformed infantry) and end with your back facing the direction your front started facing. Second you turn to your rear, move 4 MU back, turn to face back to your original front.

Reform: you change your formation from a square, skirmish line, march column back to a tactical formation, 2 or 3 bases deep, 2 or 3 bases wide depending on your formation.
deadtorius
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Re: two questions

Post by deadtorius »

pptheos wrote:Table on page 45:
- Turn or wheel to face enemy within 2 MU from enemy = simple
- A change of facing while otherwise stationary and <= 2MU from enemy = Complex
What is the difference between these two?
Wheel as you said, one corner stays put the other corner moves
Turning: you turn 90 degrees to face left or right. If the enemy is within 2 MU or less it is complex otherwise it is simple.

What is the difference between "turn" and "wheel" in the first bullet?
there must be one if the author needs to state both.


I understand what wheel is: I need to keep one front corner stationary and rotate the unit around this point. what is turn then?

Does "change facing" mean rotate by the units central point by 90 degrees?
yes

You have wheeling right.
turning is to turn 180 degrees from your current direction, you can either end facing your original rear, or move up to 1/2 your move and end facing the original direction.
Blathergut
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Re: two questions

Post by Blathergut »

I think the question refers to the Movement Phase section of the Complex Move Test:

>3rd line of Movement Phase Only reads: "turn or wheel to face enemy within 2MU = simple"
>4th line ...............................reads: "a change or formation or facing while otherwise stationary within 2MU = complex"

Does the 3rd line mean a unit may turn to face enemy within 2MU and move closer and this is simple but to remain stationary is complex?
deadtorius
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Re: two questions

Post by deadtorius »

Perhaps it means if you stand still and turn so you are now facing the enemy, they had you in a flank or rear charge situation, it is simple.
Or perhaps the word "turn" was not meant to be there, better get an author opinion on this one. :?
BrettPT
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Re: two questions

Post by BrettPT »

Don't forget that when you pass a recvoery attempt, you can face any direction.

So if the French unit that defeated the British one was disorderd or wavering at the end of it, and passed their recovery roll in their recovery phase, the French unit could spin 90 degrees to face a new target.
terrys
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Re: two questions

Post by terrys »

>3rd line of Movement Phase Only reads: "turn or wheel to face enemy within 2MU = simple"
>4th line ...............................reads: "a change of formation or facing while otherwise stationary within 2MU = complex"
The differences between these 2 are as follows:

3> This means that it is a simple move to make a turn or a wheel end end up facing an enemy that is within 2MU of you. The distance between your unit and the nearest enemy remains the same. (see diagram on page 39)
4> This statement means that if you make any other change of formation or facing, or if you don't end facing the enemy then it is complex if that enemy is within 2MU.
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