I was playing a Skirmish against a Hard AI (iirc) with the Blitzkrieg victory condition. I was Fallschirmjägers against the AI's Brazilian Expeditionary Force. The map was Monastery Hill and I started in the Red Deployment Zone. I grabbed two of the three Control Points, then pushed the AI off the third but did not capture it. Instead I pushed the AI back to it's Deployment Zone and was able to hit the AI's reinforcements as the entered the battle. At the start of turn 15, I dropped Elite Jägers in a drop zone generated by Recon Jägers who were in the enemies Deployment Zone. Once they parachuted in, that was it. I never got the confirm button active (it was grayed out) and the spacebar did nothing.
If I clicked on any other unit in the game (I had at least 6 other squads) it would only let me "place" them in my Deployment Zone. So it was letting me pick them up (which it shouldn't) and then it was letting me put them only in my starting/deployment zone. If they could jump in, it let me place them around other units. However once these units were placed, that was it. I couldn't do anything with them. In the main notification area, it read waiting for opponent.
I thought I might have put the AI into a logic loop or something since I had units in it's deployment zone and it didn't know what to do? I was able to attack anything it placed on the map (I had the highest initiative). This is the first time I've ever seen this in over a dozen games.
I tried to attach my saved game and the log but neither format is allowed, even if I rename it to something innocuous like .txt or .doc. Here's the paste of turn 15 from the combat log:
15:10 - 1st Sturmgrenadiers did not recover, morale +9, stamina +10
15:10 - 1st Heavy Grenadier did not recover, morale +9, stamina +10
15:10 - 1st Elite Grenadier recovered, morale +22, stamina +20
15:10 - 1st Jäger Recon did not recover, morale +7, stamina +10
15:10 - 1st Elite Jägers did not recover, morale +10, stamina +10
15:10 - 2nd Jäger Recon did not recover, morale +7, stamina +10
15:10 - 3rd Jäger Recon did not recover, morale +1
15:10 - Turn 15 has begun.
15:10 - CR +300 (200+100 for area control)
15:10 - 2nd Elite Jägers has entered the battle
Endless TA Game
Moderators: Slitherine Core, Team Assault Design, Zeal
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- Major-General - Tiger I
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Re: Endless TA Game
Very odd situation for sure.
can you "zip" those file and upload them? See if that will let you do that.
If you can't do it here - then can you open a Mantis ticket for this and upload the files there.
can you "zip" those file and upload them? See if that will let you do that.
If you can't do it here - then can you open a Mantis ticket for this and upload the files there.
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- Sergeant - Panzer IIC
- Posts: 182
- Joined: Mon Jul 18, 2011 1:21 am
Re: Endless TA Game
I finally got a chance to compress the files and upload them from my game that crashed.
I've tried to reproduce this and so far have not been able to.
I've tried to reproduce this and so far have not been able to.
- Attachments
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TA Crash Files.zip
- Files From Crash
- (16.26 KiB) Downloaded 269 times
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- Major-General - Tiger I
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Re: Endless TA Game
I didn’t notice the issues you mentioned – but I did see one thing odd.
If you take a look through the Combat Log below for Turn 18 you will notice that all I did was save action for all of your squads. So I never engaged the enemy and yet nowhere is there an entry that an enemy squad has been activated.
In all other game types, if you end a round and have no more squads left – the game is over.
18:10 - Turn 18 has begun.
18:10 - CR +300 (200+100 for area control)
18:10 - Your squad 1st Elite Jägers was activated
18:10 - 1st Elite Jägers, Kaufmann saved action.
18:10 - 1st Elite Jägers, Osterhagen saved action.
18:10 - 1st Elite Jägers, Müller saved action.
18:10 - 1st Elite Jägers, Walter saved action.
18:10 - Your squad 1st Elite Grenadier was activated
18:10 - 1st Elite Grenadier, Lehrer saved action.
18:9 - 1st Elite Grenadier, Reinhardt saved action.
18:9 - Your squad 1st Heavy Grenadier was activated
18:9 - 1st Heavy Grenadier, Schwarz saved action.
18:7 - 1st Heavy Grenadier, Werner saved action.
18:7 - 1st Heavy Grenadier, Gerber saved action.
18:7 - 1st Heavy Grenadier, Bach saved action.
18:7 - Your squad 3rd Jäger Recon was activated
18:7 - 3rd Jäger Recon, Schiffer saved action.
18:7 - Your squad 2nd Jäger Recon was activated
18:7 - 2nd Jäger Recon, Diederich saved action.
18:7 - 2nd Jäger Recon, Maier saved action.
18:7 - 2nd Jäger Recon, Osterhagen saved action.
18:7 - Your squad 1st Jäger Recon was activated
18:7 - 1st Jäger Recon, Bosch saved action.
18:2 - 1st Jäger Recon, Eichel saved action.
18:2 - 1st Jäger Recon, Schwarz saved action.
18:2 - Your squad 1st Sturmgrenadiers was activated
18:2 - 1st Sturmgrenadiers, Hofmann saved action.
19:10 - 1st Sturmgrenadiers, Braun saved action.
19:10 - 1st Sturmgrenadiers, Bauer saved action.
19:10 - 1st Sturmgrenadiers, Schulz saved action.
19:10 - 1st Sturmgrenadiers recovered, morale +22, stamina +20
19:10 - 1st Heavy Grenadier recovered, morale +29, stamina +20
19:10 - 1st Elite Grenadier recovered, morale +30, stamina +20
19:10 - 1st Jäger Recon recovered, morale +27, stamina +20
19:10 - 1st Elite Jägers recovered, morale +30, stamina +20
19:10 - 2nd Jäger Recon recovered, morale +27, stamina +20
19:10 - 3rd Jäger Recon recovered, morale +27, stamina +20
19:10 - Turn 19 has begun.
19:10 - CR +300 (200+100 for area control)
If you take a look through the Combat Log below for Turn 18 you will notice that all I did was save action for all of your squads. So I never engaged the enemy and yet nowhere is there an entry that an enemy squad has been activated.
In all other game types, if you end a round and have no more squads left – the game is over.

18:10 - Turn 18 has begun.
18:10 - CR +300 (200+100 for area control)
18:10 - Your squad 1st Elite Jägers was activated
18:10 - 1st Elite Jägers, Kaufmann saved action.
18:10 - 1st Elite Jägers, Osterhagen saved action.
18:10 - 1st Elite Jägers, Müller saved action.
18:10 - 1st Elite Jägers, Walter saved action.
18:10 - Your squad 1st Elite Grenadier was activated
18:10 - 1st Elite Grenadier, Lehrer saved action.
18:9 - 1st Elite Grenadier, Reinhardt saved action.
18:9 - Your squad 1st Heavy Grenadier was activated
18:9 - 1st Heavy Grenadier, Schwarz saved action.
18:7 - 1st Heavy Grenadier, Werner saved action.
18:7 - 1st Heavy Grenadier, Gerber saved action.
18:7 - 1st Heavy Grenadier, Bach saved action.
18:7 - Your squad 3rd Jäger Recon was activated
18:7 - 3rd Jäger Recon, Schiffer saved action.
18:7 - Your squad 2nd Jäger Recon was activated
18:7 - 2nd Jäger Recon, Diederich saved action.
18:7 - 2nd Jäger Recon, Maier saved action.
18:7 - 2nd Jäger Recon, Osterhagen saved action.
18:7 - Your squad 1st Jäger Recon was activated
18:7 - 1st Jäger Recon, Bosch saved action.
18:2 - 1st Jäger Recon, Eichel saved action.
18:2 - 1st Jäger Recon, Schwarz saved action.
18:2 - Your squad 1st Sturmgrenadiers was activated
18:2 - 1st Sturmgrenadiers, Hofmann saved action.
19:10 - 1st Sturmgrenadiers, Braun saved action.
19:10 - 1st Sturmgrenadiers, Bauer saved action.
19:10 - 1st Sturmgrenadiers, Schulz saved action.
19:10 - 1st Sturmgrenadiers recovered, morale +22, stamina +20
19:10 - 1st Heavy Grenadier recovered, morale +29, stamina +20
19:10 - 1st Elite Grenadier recovered, morale +30, stamina +20
19:10 - 1st Jäger Recon recovered, morale +27, stamina +20
19:10 - 1st Elite Jägers recovered, morale +30, stamina +20
19:10 - 2nd Jäger Recon recovered, morale +27, stamina +20
19:10 - 3rd Jäger Recon recovered, morale +27, stamina +20
19:10 - Turn 19 has begun.
19:10 - CR +300 (200+100 for area control)
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- Sergeant - Panzer IIC
- Posts: 182
- Joined: Mon Jul 18, 2011 1:21 am
Re: Endless TA Game
And I could accept that if I got the end Victory Screen but that didn't happen. I was stuck in the Deployment Phase, in an endless loop, where all I could do was pick up deployed squads on the field and redeploy them back to my deployment area. I couldn't place them back down (and probably shouldn't have been able to pick them up in the first place?).
I was playing Blitzkrieg and there was still one Flag in the AI hands. In my attempts to recreate this, there were other games I had all enemy squads wiped out and the game didn't end until I took the last Flag. The AI just kept spawning new squads, which I shot up. After a few rounds, I captured the last Flag and won.
That's one that one game was so odd. I had to quit out of it manually since it never ended. I would have taken a screenshot but I don't believe there is a mechanism to do so in the game.
I was playing Blitzkrieg and there was still one Flag in the AI hands. In my attempts to recreate this, there were other games I had all enemy squads wiped out and the game didn't end until I took the last Flag. The AI just kept spawning new squads, which I shot up. After a few rounds, I captured the last Flag and won.
That's one that one game was so odd. I had to quit out of it manually since it never ended. I would have taken a screenshot but I don't believe there is a mechanism to do so in the game.
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- 2nd Lieutenant - Panzer IVF/2
- Posts: 666
- Joined: Wed Sep 29, 2010 12:03 pm
- Location: Visy, Gotland, Sweden
Re: Endless TA Game
Not good at all. This is very unfortunate. We'll look into it as good as we can, but it's hard when it happens at what appears to be at "random" (reason unknown). If it happens again please let us know, and if you can think of anything when it does was true for this scenarios as well please tell us!
Does it happen each time you replay the saved game?
Does it happen each time you replay the saved game?
Rasmus Davidsson
Lead Designer at ZEAL Game Studio
Lead Designer at ZEAL Game Studio
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- Sergeant - Panzer IIC
- Posts: 182
- Joined: Mon Jul 18, 2011 1:21 am
Re: Endless TA Game
Laxen, no it's has (luckily) only happened once so far. Otherwise the game has run pretty smooth. I've only had one crash and posted that too. I appreciate you guys at least looking at it.
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- 2nd Lieutenant - Panzer IVF/2
- Posts: 666
- Joined: Wed Sep 29, 2010 12:03 pm
- Location: Visy, Gotland, Sweden
Re: Endless TA Game
And we appreciate that you report your problems so that we have a chance to fix them 

Rasmus Davidsson
Lead Designer at ZEAL Game Studio
Lead Designer at ZEAL Game Studio