Odd one from last night

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hammy
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Odd one from last night

Post by hammy »

I played Spike again last night and as usual we got a rather odd situation.

Two of spike cavalry BG's were fighting my foot BG's (and some mounted) while my foot were pretty much surrounding them. After the first round of combat spike had to break off as my foot were steady. He could only break off one as whichever broke off first would end in rear contact with the other.

I pressed home my advantage and these two BG's were locked back corner to back in a vice. Then another BG of my cavalry routed one of Spikes BG's and their pursuit smashed into the rear of one of these BG's vapourising it as it had nowhere to rout.

I think we got the next bit right as a routing BG that can't go anywhere is removed at the end of the phase which we decided meant my victorious foot didn't pursue.

In my next bound the now freed foot charged the rear of the other cavalry BG breaking them on impact. Yet again there was nowhere to rout and they were removed.

Now the hard one. In the movement phase can I move the BG's that were fighting the now non exsistent cavavlry and if not why not? We decided they were busy clearing up the mess but I couldn't find snywhere in the rules it was covered.

Hammy
rbodleyscott
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Re: Odd one from last night

Post by rbodleyscott »

hammy wrote:Now the hard one. In the movement phase can I move the BG's that were fighting the now non exsistent cavavlry and if not why not? We decided they were busy clearing up the mess but I couldn't find snywhere in the rules it was covered.
They would not be able to move if they moved in the impact phase. So the question is whether they count as having made a pursuit move even though the routers did not physically move. As the routers aren't removed until the end of the phase, I think technically the BGs performed a zero distance pursuit move.

This could perfectly reasonably be interpreted the other way, however, so would perhaps be one for the clarification page on the forthcoming web site.

I think it makes sense for them not to be able to move off freely.
Last edited by rbodleyscott on Tue Aug 14, 2007 1:53 pm, edited 1 time in total.
hammy
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Re: Odd one from last night

Post by hammy »

rbodleyscott wrote:
hammy wrote:Now the hard one. In the movement phase can I move the BG's that were fighting the now non exsistent cavavlry and if not why not? We decided they were busy clearing up the mess but I couldn't find snywhere in the rules it was covered.
They would not be able to move if they moved in the impact phase. So the question is whether they count as having made a pursuit move even though the routers did not physically move. As the routers aren't removed until the end of the phase, I think technically the BGs performed a zero distance pursuit move.
That seems reasonable and is what we did. If you allowed troops who didn't charge but who's opponents broke to move again that would be bad and this was just peculiar. There were several comments along the lines of "how on earth did you get into that possition?!".

Possibly one for a clarification or confirmation but no more IMO.

Hammy
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