Tours 732 AD Version 3

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Hoplite1963
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 341
Joined: Thu Dec 31, 2009 3:32 pm

Tours 732 AD Version 3

Post by Hoplite1963 »

After further reworking and private play testing I finally have a revised version of Tours ready for open play test.

http://dl.dropbox.com/u/54384751/Tours% ... %20IDL.zip

The strength of the Arab side has been somewhat increased, and the terrain redesigned to make it more aesthetically appealing. I have also dispensed with the unpopular "player probity guardians" and replaced them with weak units of local peasants, who will both warn the Franks well in advance of any Arab flanking attempt, and can join in an attack on the Arab camp if the Franks choose to make one. Any comments, and feedback, would be greatly appreciated.

Regards
Ian
berto
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 68
Joined: Sat May 01, 2010 10:19 pm
Location: Oak Park, Illinois USA

Re: Tours 732 AD Version 3

Post by berto »

I played the scenario as the Arabs vs. AI-controlled Franks and was whipped soundly. No significance in that result, as I am still a newbie at this game (and want deliberately to avoid becoming expert). :lol:

Thanks for this. A fun scenario. Much appreciated.
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