
Redid my installation, played the first scn again - looks quite different now. Even my core...

Missed a DV for one turn this time....
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
When you destroyed the Hermann Goering Division Tiger unit (10 strength) near Valmentone you captured some in a repairable condition which were sent back to the repair centres. If you had not sold it and refitted it (to a maximum of 5) it would have represented repairing more Tigers. The second Tiger is the same unit but assumed to have retreated to Rome. I have made a design decision, based on reading about battles, that PzC cannot replicate the retreating of divisions - it only allows the regiments et al to be destroyed. So what I've done is set a trigger than when x or less units of a division exist a smaller force of the same division, with lower strength and less experience to represent lack of cohesion, will appear further back to approximate a retreat. So, that second Tiger was the first Tiger in retreat!bebro wrote:I got that Tiger captured, it ended up as size 1 in my army, which was a nice touch. I think I will delete him for PP though. I'm not sure which triggered it - there was one Tiger defending the central objective, then one popping up around Rome later - both got destroyed. Bought a M4A3 (76).
I've finished the Maelstrom Campaign, but how do I play on to the Red Dawn scenarios? I assumed that this meant that I'd be able to save my core and use it for Red Dawn. Am I wrong?You can play on to the hypothetical Red Dawn scenarios where you will take on the Soviet Army.
El_Condoro wrote:A couple of the new units in Maelstrom.
To try to get closer to US armored doctrine, the tank and the infantry have been combined into a single unit. The unit is switchable so that it can fight simply as a Sherman or a Sherman with close infantry support.
Ah, I only achieved a MV in the Po valley - back to try again, I supppose. Thanks for the info.It requires a DV in the Po Valley scenario, then you're given the option to play the hypothetical Red Dawn campaign or finish historically.
El_Condoro wrote:A couple of the new units in Maelstrom.
To try to get closer to US armored doctrine, the tank and the infantry have been combined into a single unit. The unit is switchable so that it can fight simply as a Sherman or a Sherman with close infantry support.
Similarly, infantry do not need to dismount from their M3 half-tracks to assault targets - the M3 and the infantry are combined, albeit with a reduced MV of 5. This unit is also switchable to act as a normal M3 half-track for faster movement (and weaker attack).
This is what I thought but in discussions during the beta testing it was pointed out that stats are for individual equipment. e.g. a Panther battalion or regiment would normally have AA and other units attached but in PzC the stats are for a Panther, not Panther + AA etc.Uhu wrote: As PC units are not single-, or homogeneous units, but they represents mixed organisations. So, a tank represents an armored division, or an armored regiment, or battalion - but not only tanks.
You might be happy to know that I have fixed that in the latest (soon to be?) release - the SE/bonus concept is working with a US corps. The elite/SE units I have so far are:beings that the bonus system seems not to be working with other countrie than Germany.