Page 51.
Supporting fire.
First paragraph. ..."for a unit adjacent to and within a base depth..."
depth?
I suspect that may mean width and is a typo. All other references below are width. And the diagrams on 52-53 appear to be width.
Second point.
Bases within one base width.
in the glossary "within" is defined as at or closer than.
So
11_22
where the gap is a full base because of a column or such no longer there. Can 2 provide support fire to 1 firing at someone perfectly lined up with 1. It is "at" a base width. This would apply to shooting and melee flank support dice.
Supporting Fire help me understand
Moderators: hammy, philqw78, terrys, Blathergut, Slitherine Core
Re: Supporting Fire help me understand
Supporting fire.
First paragraph. ..."for a unit adjacent to and within a base depth..."
Second point.
Bases within one base width.
in the glossary "within" is defined as at or closer than.
So
First paragraph. ..."for a unit adjacent to and within a base depth..."
Quite true - Fortunately the detailed description always refer to 'width'depth?
I suspect that may mean width and is a typo. All other references below are width. And the diagrams on 52-53 appear to be width.
Second point.
Bases within one base width.
in the glossary "within" is defined as at or closer than.
So
It's unlikley to happen unless you deliberately set it up this way. Units are normally at least 2 bases wide so a single base width is unusual. There really isn't much difference between 'exactly' and 'just under', and either is just as easy to setup. Since we don't have bases overlapping in combat or shooting it really doesn't matter.11_22
where the gap is a full base because of a column or such no longer there. Can 2 provide support fire to 1 firing at someone perfectly lined up with 1. It is "at" a base width. This would apply to shooting and melee flank support dice.
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Re: Supporting Fire help me understand
I'd like to slightly extend this question about supporting fire if I may, so here goes.....
If a unit charges an enemy unit (A) frontally but goes through the short range shooting box of another enemy unit (B) can it be shot at fully by both enemy units during the charge? I assume it can but it would be good to have this made clear.
Andy
If a unit charges an enemy unit (A) frontally but goes through the short range shooting box of another enemy unit (B) can it be shot at fully by both enemy units during the charge? I assume it can but it would be good to have this made clear.
Andy
Re: Supporting Fire help me understand
All units capable of firing at the assaulting unit at close range will fire at it.If a unit charges an enemy unit (A) frontally but goes through the short range shooting box of another enemy unit (B) can it be shot at fully by both enemy units during the charge? I assume it can but it would be good to have this made clear.
Re: Supporting Fire help me understand
. . . which includes Units having the attacker in firing arc at close range during its assault doing shooting with the normal number they would use in the Shooting Phase and which includes Units eligible only for Supporting Fire as additional dice for the target Unit they are supporting?terrys wrote:All units capable of firing at the assaulting unit at close range will fire at it.If a unit charges an enemy unit (A) frontally but goes through the short range shooting box of another enemy unit (B) can it be shot at fully by both enemy units during the charge? I assume it can but it would be good to have this made clear.
Re: Supporting Fire help me understand
Yes. . . which includes Units having the attacker in firing arc at close range during its assault doing shooting with the normal number they would use in the Shooting Phase and which includes Units eligible only for Supporting Fire as additional dice for the target Unit they are supporting?
Re: Supporting Fire help me understand
Thanks. This may be a good thing incentivizing assaults that are broader or have pinning attacks on their flanks, rather than single brigade ventures.
Since players vary in how they view this, I am thinking the draft sequence of play checklist I am writing should suggest it thus:
Since players vary in how they view this, I am thinking the draft sequence of play checklist I am writing should suggest it thus:
Any suggested corrections?Move assaulters to 2 MU (sometimes less); Resolve Defensive Fire against each assaulter by defender, suppports, and units having the assault path to contact within their firing arc (max 1 DF per firer). If CMT failed/not taken, then Cav+Arty Att may and Inf must remain at 2 MU (p32).