I would point out two most important elements of the game's that would need to be reworked:brettz123 wrote: The more I think about it the more I come to think entrenchment is the real issue and not infantry.
1. Certain types of close terrain ( cites, forests, mountians ) should have a bigger impact on the combat performance of the tanks ( both in the defence and in the attack ).
2. Suppression inflicted by the artillery should be much more reduced by the entrenchment, certain types of close terrain and by the unit experience.
So the real issue is not the change of the unit stats ( infantry or artillery ) but a slight tweak of the combat mechanics.
I also belive that in order to boost the infantry potential, the mechanized or motorized should dismount when attacked ( either before or after the first attack ) but it's that is a little different story
