In a recent MP scenario: MPARNHEM*capture_the_crossing_mp), the target was the bridge, near the end of the scenario, the bridge was occupied by an enemy tank, I killed it, so a wreck stay here, but I was unable to remove it, and so, either infantry or vehicles can go onto the bridge again to retake the flag.
Is there a way to understand how the wreck are controlled in each scenarios?, is there a script where is defined?
In that case, the remove icon wreck was dimmed on all adjacent units with enought AP's to remove the wreck (4 AP's).