
So, I got the initiativ...much good that did me.

Usually with an army like the Moldavians I would spend as many turns as possible to harass the opposition and let my cavalry spread out in an effort to flank him.
This time none of those are viable alternatives. Davouthojos many troops makes outflanking impossible.

The fact that so many of them are medium bows would mean harassing attempts would also fail. Only one option left:
Damn the torpedoes...full speed ahead!

Oh yes, a lot of superior bows...

Basically just moving straight forward. The "plan" is to use the full force of my four! knights and ram straight into whatever they encounter.
The other cavalry will initially act as flank security My hope is that this first attack is a spectacular success.
If so, disorder might spread among the Nubians. I will then feed the others into the frey one by one at the appopriate moment.
Lot of holes in this plan...
First of all, it is the Nubians who might spread out and flank me. Maybe they don't want to leave the rough terrain but then the center will probably fall back
and I'm left to charge straight into a bag.
The chance that superior BG:s will suffer widespread cohesion drops is a bit slim...not to forget that there are also camels and lancer cavalry to take care of



The center falls back, all right. The Nubian skirmisher up front is too tempting not to take out. It turns out to be a potential mistake in more than one way. First...

8% casualties from charging a poor LF in the rear..ah, well. Second...
I thought my own lights should be safe after the Nubian one was gone.

My heavies plods on in the center. Don't like to have my two cavlary on the left so far away from the main opposition but feel forced to put them there.
Lets have look at my blunders in the center.

A-Should have put my leftmost skirmisher one hex forward. As it is the knight is open for fire from the right.
B-Wasn't as safe as I thought. Question is if he wants to put a BG in the necessary spot since I have a knight at charge distance.
C-Skirmisher set to never evade should also be a hex forward. Now I use it to catch the Nubian skirmisher IF it attacks. Cavalry never evade...not sure, the camel will hardly charge
