Battle of Tigranocerta--Revisited

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FedeM
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Battle of Tigranocerta--Revisited

Post by FedeM »

Hi all.

As I wasnt happy with the named battle (almost impossible to win playing the Romans) that comes with the game I made this scenario. My first one so every advice is welcome :)

I tried the Romans on single player and when I was just about to win I run out of time. That's why I made it for 25 turns.

Didnt tried it on multiplayer yet so If anyone wants to try it pls go ahead and let me know or send me a message and we can try it.

Next a few links of the battle:

http://en.wikipedia.org/wiki/Battle_of_Tigranocerta
http://www.armenica.org/cgi-bin/armenic ... 999==1=3=A
http://penelope.uchicago.edu/Thayer/E/R ... llus*.html
http://www.ne.jp/asahi/luke/ueda-sarson ... certa.html

You can download it from here:

http://dl.dropbox.com/u/63107621/Tigranocerta.rar

Cheers!
Micha63
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Re: Battle of Tigranocerta--Revisited

Post by Micha63 »

Thank you for the scenario.
FedeM
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Re: Battle of Tigranocerta--Revisited

Post by FedeM »

Thnks Micha, let me know what you think.

Cheers!
ZeaBed
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Re: Battle of Tigranocerta--Revisited

Post by ZeaBed »

Thank you for your contribution Fedem. I agree, it is needed to balance out that scenario, as you've done, while keeping within the historical data (such as we have it). I've looked it over but haven't played it yet. But it looks like you covered all the bases and made some shrewd choices regarding troop strength and position.
amenofi64
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Re: Battle of Tigranocerta--Revisited

Post by amenofi64 »

Thanks Micha, nice work for the "impossible" battle... :D
Micha63
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Re: Battle of Tigranocerta--Revisited

Post by Micha63 »

amenofi64 wrote:Thanks Micha, nice work for the "impossible" battle... :D
Sorry, i dont understand what do you want from me ? :roll:
But maybe its my bad english.
amenofi64
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Re: Battle of Tigranocerta--Revisited

Post by amenofi64 »

I wanted to be complimented with you, have rendered playable finally that which was an impossible battle in the basic game.
ZeaBed
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Re: Battle of Tigranocerta--Revisited

Post by ZeaBed »

amenofi64 wrote:I wanted to be complimented with you, have rendered playable finally that which was an impossible battle in the basic game.
Basically I said what he said, Micha: You did a fine job in gaming what is a difficult (i.e. impossible) scenario.
Micha63
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Re: Battle of Tigranocerta--Revisited

Post by Micha63 »

OK, now its clear :lol:
FedeM
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Re: Battle of Tigranocerta--Revisited

Post by FedeM »

Now im confused...
stockwellpete
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Re: Battle of Tigranocerta--Revisited

Post by stockwellpete »

:lol: Can I have a pint of what you've all had? :lol:
ZeaBed
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Re: Battle of Tigranocerta--Revisited

Post by ZeaBed »

Sorry, he had me doing it too. I inherited the Fedem/Micha confusion. Correction: Good job, Fedem. Thanks for your contribution. And 'pete, the draught is nothing else than Flor de Cana Nicaraguan rum, well-aged. A bit pricey but unique.
TJD
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Re: Battle of Tigranocerta--Revisited

Post by TJD »

I think the scenario is good, Fedem. It works well both against the AI and in MP. The AI, because it's incompetent, duplicates almost exactly the confusion and chaos that overcame Tigranes forces and makes for a fun game as the Romans. In multiplayer, it's a competetive scenario. You can't expect any player to respond as ineptly at the Armenians actually did. They just fell apart in the actual battle. So naturally it's going to be much harder for the Romans to win even though you've followed history and deprived the cats of swords. If you think it still favors the Armenians in MP, make the Armenian cataphracts Average. They really shouldn't be given Superior quality. After all, historically, they were the first to rout. They were average at best, maybe even poor.

My .02.

Thanks for your work!

Best,

Tim
Micha63
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Re: Battle of Tigranocerta--Revisited

Post by Micha63 »

Hi, here my playtest for the scenario.
viewtopic.php?f=96&t=32539&p=305491#p305491
Scenario is good work.
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