Modding?

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akmatov
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 17
Joined: Wed Feb 08, 2012 6:49 pm

Modding?

Post by akmatov »

I notice there seem to be no mods for FOG and I find that odd. Other than making a few value adjustments in .xml files to tweak things a bit closer to my idea of reality, I am not a modder. However, I am an enthusiastic user of the mods created by more skilled players than myself. In fact, I have noticed that the games I keep on my hard drive and which I buy are ones which modders have adopted and vastly improved. What is the problem?
stockwellpete
Field of Glory Moderator
Field of Glory Moderator
Posts: 14501
Joined: Fri Oct 01, 2010 2:50 pm

Re: Modding?

Post by stockwellpete »

akmatov wrote:I notice there seem to be no mods for FOG and I find that odd. Other than making a few value adjustments in .xml files to tweak things a bit closer to my idea of reality, I am not a modder. However, I am an enthusiastic user of the mods created by more skilled players than myself. In fact, I have noticed that the games I keep on my hard drive and which I buy are ones which modders have adopted and vastly improved. What is the problem?
I think modding is coming - hopefully it will be this year. One of the Slitherine chaps did say they were working on it before Xmas.
Sabratha
SPM Contributor
SPM Contributor
Posts: 536
Joined: Thu Jan 05, 2012 2:39 am

Re: Modding?

Post by Sabratha »

stockwellpete wrote:
akmatov wrote:I notice there seem to be no mods for FOG and I find that odd. Other than making a few value adjustments in .xml files to tweak things a bit closer to my idea of reality, I am not a modder. However, I am an enthusiastic user of the mods created by more skilled players than myself. In fact, I have noticed that the games I keep on my hard drive and which I buy are ones which modders have adopted and vastly improved. What is the problem?
I think modding is coming - hopefully it will be this year. One of the Slitherine chaps did say they were working on it before Xmas.
This would be fun. While I love the general way the FoG combat works, there are a few minor things (elephants, short stabbing swords vs long slashing swords) that I would love to tweak. Also (as some of you may already know) I think an intermediate "between protected and armoured" armor class could be usefull.
SmickeyMcgee
Senior Corporal - Ju 87G
Senior Corporal - Ju 87G
Posts: 76
Joined: Wed Jul 21, 2010 6:39 pm

Re: Modding?

Post by SmickeyMcgee »

I would love to have some mods for this game, especially the ability to tweak unit stats and edit terrains for custom scenarios like Lake Peipus or adding some walls and town stuff for a scenario where a besieging army is attacked by relief force or something. Would be super cool to be able to make that sort of stuff.
berto
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 68
Joined: Sat May 01, 2010 10:19 pm
Location: Oak Park, Illinois USA

Re: Modding?

Post by berto »

graphics mods 8)
Campaign Series Legion, http://cslegion.com/csl/
CS Lead Coder https://www.matrixgames.com/forums/viewforum.php?f=10167
PzC & PzB Lead Coder https://wargameds.com
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