One of the things I miss from the old PG games that's not in PC is the kill tally per scenario and total kills per campaign.
Something I would to see added to game, is in relation to infantry moving in trucks and HTs. Often infantry in truck tpts get cleaned up because they are very vulnerable to attack while still mounted. Perhaps if a unit doesn't use all its movement allowance, infantry should be able to dismount at the end of the move.
What I would like to see.
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goodwoodrw
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yes a missing feature, especially on those scenarios where some naval transport gets sunk and your not quite sure which unit was in them. This and a way of seeing which units have heroes is getting overdue.One of the things I miss from the old PG games that's not in PC is the kill tally per scenario and total kills per campaign.
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goodwoodrw
- Staff Sergeant - Kavallerie

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I agree with you on this one. an important planning tool when attacking, nice to attack with a unit with an attack modifier of 3 from a hero statussoldier wrote:yes a missing feature, especially on those scenarios where some naval transport gets sunk and your not quite sure which unit was in them. This and a way of seeing which units have heroes is getting overdue.One of the things I miss from the old PG games that's not in PC is the kill tally per scenario and total kills per campaign.
Re: What I would like to see.
Than you very much for bringing this up. Have look at this thread:goodwood wrote: Something I would to see added to game, is in relation to infantry moving in trucks and HTs. Often infantry in truck tpts get cleaned up because they are very vulnerable to attack while still mounted. Perhaps if a unit doesn't use all its movement allowance, infantry should be able to dismount at the end of the move.
viewtopic.php?t=31859
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goodwoodrw
- Staff Sergeant - Kavallerie

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Re: What I would like to see.
Reading the above link indicates to me, a couple of things, the devs aren't going change this quickly and their reckoning is, players recon with troop carriers and should be penalised accordingly. This is not quite right, a player still gets penalised for doing the right thing. EG moving forward with a recon unit finds a couple enemy units, brings a mounted unit a couple of hexes behind the recon unit, next turn the enemy unit by passes recon unit, rolls up along side mounted unit, bang bulk of mounted units strength gone, tactical done nothing wrong but has lost the bulk of his unit. However on the other hand if the infantry unit has the dismounted it may have a fighting chance. What compounds this example is, if it was to take place in a wooded area , tank vs mounted infantry tanks is most likely to come up trumps, however if the infantry was dismounted the odds would reversed.ivanov wrote:Than you very much for bringing this up. Have look at this thread:goodwood wrote: Something I would to see added to game, is in relation to infantry moving in trucks and HTs. Often infantry in truck tpts get cleaned up because they are very vulnerable to attack while still mounted. Perhaps if a unit doesn't use all its movement allowance, infantry should be able to dismount at the end of the move.
viewtopic.php?t=31859
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goodwoodrw
- Staff Sergeant - Kavallerie

- Posts: 321
- Joined: Tue Mar 09, 2010 2:50 am
Re: What I would like to see.
I have transplanted this comment in the above threadgoodwood wrote:Reading the above link indicates to me, a couple of things, the devs aren't going change this quickly and their reckoning is, players recon with troop carriers and should be penalised accordingly. This is not quite right, a player still gets penalised for doing the right thing. EG moving forward with a recon unit finds a couple enemy units, brings a mounted unit a couple of hexes behind the recon unit, next turn the enemy unit by passes recon unit, rolls up along side mounted unit, bang bulk of mounted units strength gone, tactical done nothing wrong but has lost the bulk of his unit. However on the other hand if the infantry unit has the dismounted it may have a fighting chance. What compounds this example is, if it was to take place in a wooded area , tank vs mounted infantry tanks is most likely to come up trumps, however if the infantry was dismounted the odds would reversed.ivanov wrote:Than you very much for bringing this up. Have look at this thread:goodwood wrote: Something I would to see added to game, is in relation to infantry moving in trucks and HTs. Often infantry in truck tpts get cleaned up because they are very vulnerable to attack while still mounted. Perhaps if a unit doesn't use all its movement allowance, infantry should be able to dismount at the end of the move.
viewtopic.php?t=31859
Re: What I would like to see.
There you go!goodwood wrote:Reading the above link indicates to me, a couple of things, the devs aren't going change this quickly and their reckoning is, players recon with troop carriers and should be penalised accordingly. This is not quite right, a player still gets penalised for doing the right thing. EG moving forward with a recon unit finds a couple enemy units, brings a mounted unit a couple of hexes behind the recon unit, next turn the enemy unit by passes recon unit, rolls up along side mounted unit, bang bulk of mounted units strength gone, tactical done nothing wrong but has lost the bulk of his unit. However on the other hand if the infantry unit has the dismounted it may have a fighting chance. What compounds this example is, if it was to take place in a wooded area , tank vs mounted infantry tanks is most likely to come up trumps, however if the infantry was dismounted the odds would reversed.ivanov wrote:Than you very much for bringing this up. Have look at this thread:goodwood wrote: Something I would to see added to game, is in relation to infantry moving in trucks and HTs. Often infantry in truck tpts get cleaned up because they are very vulnerable to attack while still mounted. Perhaps if a unit doesn't use all its movement allowance, infantry should be able to dismount at the end of the move.
viewtopic.php?t=31859
Mickey Mouse
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