More/Better Fog

Moderators: firepowerjohan, Happycat, rkr1958, Slitherine Core

Post Reply
metolius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 278
Joined: Thu Feb 19, 2009 6:27 pm

More/Better Fog

Post by metolius »

For the 2.2/3.0 discussion – a couple of refinements to the Fog of War (FOW) rules e.g.

+ Units visible, but some or all of details (strength, efficiency, etc.) unknown e.g. you might be able to see what kind of unit you are up against, but not know all the details about their strength.
+ Enigma/Ultra information –– e.g. randomly revealing Axis unit positions in areas hidden by FoW.
metolius
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 278
Joined: Thu Feb 19, 2009 6:27 pm

Post by metolius »

No takers? Fog good as it is?
avoran
Sergeant Major - Armoured Train
Sergeant Major - Armoured Train
Posts: 589
Joined: Wed Feb 02, 2011 1:45 pm
Location: Veliki Novgorod

Post by avoran »

I like the first one (though it will make the game a lot tougher).

The 2nd one would be awfully hard to make 'fair' - the program would not be very good at judging how valuable the info was :)
Post Reply

Return to “Commander Europe at War : GS Open Beta”