In my game Axis DOWed Soviets in 1942. Couple of turns after that I have 2 cities and 0 Axis units in Finland.... + Tallin.PionUrpo wrote:It's 2 cities and <6 Axis units in Finland.
Finland still is fighting.Is it a bug?
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In my game Axis DOWed Soviets in 1942. Couple of turns after that I have 2 cities and 0 Axis units in Finland.... + Tallin.PionUrpo wrote:It's 2 cities and <6 Axis units in Finland.
Finnish units are Axis tooKragdob wrote:For Finland to sign armistice it should beIn my game Axis DOWed Soviets in 1942. Couple of turns after that I have 2 cities and 0 Axis units in Finland.... + Tallin.PionUrpo wrote:It's 2 cities and <6 Axis units in Finland.
Finland still is fighting.Is it a bug?
Actually , of course I should pay for my stupid mistake of careless . The reason I pointed out this is only for team's reference whether this is a bug . You don't need to alter the game because a player is too aggressive and gets punished by his opponent , but you need to see whether this is a problem of game even it is very small . I did never care about win or lose ,so I rather won't care about paying price for my mistakes ! I usually make many mistakes in the game . I enjoy the course & learn from it . BTW , thanks Joe gave me this impressive lesson !Stauffenberg wrote:I don't think this is a problem. Morris messed up big time by removing the Axis forces around Leningrad. If you make such a mistake you pay the price. Most Axis players kill the Russian units in front of Leningrad and keep 2 units to block Russian access to southern Finland.
Finland also needs to keep garrisons in coastal cities to prevent Russian amphibious landings.
We don't alter the game because a player is too aggressive and gets punished by his opponent. Morris abandoned the area and invited the Russians to run into Finland. So this is not going to happen in many games.