I see a lot of very good looking unit icon, but I was wondering has anyone been experimenting with creating new animations?
I am particularly curious what is your preferred choice of program to create the PNG files in the proper format the game can read and interpret.
Question
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
You mean the efx animations? There's no special software to work with it. GIMP or Photoshop will do.
Although I've already extended and replaced some of the animations through Photoshop, it's not easy.
How do "The Lordz" create their animations, I really don't know. Do they have a special tool, or do they just use a layer grid for example? Since I begin to work with the sound mod that I would like to know.
DMP has also made a good work in enhancing the animations.
Although I've already extended and replaced some of the animations through Photoshop, it's not easy.
How do "The Lordz" create their animations, I really don't know. Do they have a special tool, or do they just use a layer grid for example? Since I begin to work with the sound mod that I would like to know.
DMP has also made a good work in enhancing the animations.
Re: Question
You mean completely animated units, like it was hinted to be possible in a thread somewhere, or those combat anim FX, like gunfire, smoke explosions etc?
Well, I haven't tried either of them yet, though maybe I do so in the future
So far I use a 3d software called Cinema 4d, which has also an extended animation part. However, once I rendered a unit image there I use Photoshop (I only have an outdated version though) or Photopaint (part of Corel's gfx suite) to do final touches, get transparency right etc.
I've seen the anim FX of PzC have all the single frames of an anim in one big pic. That could prove difficult to produce for some 3d programs that either generate anim formats like avi or save the frames of an anim as series of single pics.
Without a tool to create that pic showing all frames you'd have to arrange all those single frames into such a large pic manually. Could be that newer versions of PS, GIMP etc already have some functionality to generate that. Maybe some GIMP user could answer this.
edit: haven't seen the last post
Well, I haven't tried either of them yet, though maybe I do so in the future
So far I use a 3d software called Cinema 4d, which has also an extended animation part. However, once I rendered a unit image there I use Photoshop (I only have an outdated version though) or Photopaint (part of Corel's gfx suite) to do final touches, get transparency right etc.
I've seen the anim FX of PzC have all the single frames of an anim in one big pic. That could prove difficult to produce for some 3d programs that either generate anim formats like avi or save the frames of an anim as series of single pics.
Without a tool to create that pic showing all frames you'd have to arrange all those single frames into such a large pic manually. Could be that newer versions of PS, GIMP etc already have some functionality to generate that. Maybe some GIMP user could answer this.
edit: haven't seen the last post
Yea I'm mostly wondering about the grid lay out. I've done editing of it myself it's not hard, see:
http://www.youtube.com/watch?v=bjLvVjDjaFk
but making them from scratch is not worth the trouble because of how the grid is configured. It must be done by a program automatically. I'll ask our official artist then when he's back from break.
http://www.youtube.com/watch?v=bjLvVjDjaFk
but making them from scratch is not worth the trouble because of how the grid is configured. It must be done by a program automatically. I'll ask our official artist then when he's back from break.

