




Moderators: rkr1958, Happycat, Slitherine Core
Congrats on one of the most solid wins I've seen in an AAR since vanilla CEAW! Even though I would have liked to see the game all the way to May 1945, I can't blame Dan for surrendering. The Allies are supposed to get to have their fun in the latter half of the game, but it looks like the fun is never going to come for him.rkr1958 wrote:The war is over. The Russians unconditionally surrendered and the US/USA agreed to an armistice.
I wish to thank Dan for the game and for being such a good sport.


Thanks for following, glad you enjoyed and found it instructive.gsmart04 wrote:This was a fantastic AAR! I'm a new player to the game and am amazed at what Ron was able to do. I find myself constantly fighting oil usage as the Axis and the Russian front has far from crumbled for me.
Thanks so much for posting this.
Wow ... thanks! I still haven't snatched the pebble from your hand yet!supermax wrote:Congrats Ronnie it was a great AAR.
I am relieved to see that it can still be done!

Max asks a great question. One possible answer is this:supermax wrote:Ronnie, do you think its possible to do this if the russian player stays exclusively on the defensive till 1942?
There were a couple of games where i really hit the russians hard but they just melted away in the russia hinterland, so couldnt really reach them ...
I am wondering how possible it is to win this game if the russians simply dont do anything against the germans unless its winter and 1943?

I think the game is much more as it was in reality, the germans really have to be careful when advancing in 42 against any of the major cities. I think victory in the east against a good player is hard to come by, you simply have to destroy as much corps as possible during summer so you force him to replace his losses instead of building up a tank/mech army. In our game Max, you retreated with Axis during summer 42 already. If you would have advanced let´s say against Leningrad, i would have lost a lot of valuable corps that needs to be replaced. You also could have done it without risking a major counterattack. At this stage it wouldn´t change that much but it atleast would delay me efforts.supermax wrote:maybe i should re-phrase my question by being more specific:
melt away while buildig up a counter attack force composed of all mechs and tanks available in and around stalingrad and building up a double line of infantry in front os moscow.
this renders any offensive towards moscow and stalingrad VERY dangerous to axis forces in 1941.
for 1942, after the winter offensive by russians and ifthe germans were lucky enough not to be to forward and not too beat up,maybee they can go towrd moscow and stalingrad,but again at great cost and with no real results.
i am saying this because against a defensive player that decide he can defend moscow and stalingrad, the germans cant do much especially if the western allies try to land as a diversion in 1942.
any thoughts? i believe that against a good-experienced player the axis has no chance whatsoever to just win
the game by keeping berlin.
so why do barbarossa aymore?

In my experience playing 2.0, the Allies certainly can succeed in 1942 landings in France because it's so easy to establish air supremacy. I haven't tested this out in the latest beta versions yet, and I have hopes that the changes in research, etc. will help a lot. Because I'm so used to seeing Allies with insuperable air power based in England as early as summer 1942, I hated to see us add that "Polish" fighter to the mix.Crazygunner1 wrote:To be honest i don´t really see allied invasion to be that much of a diversion. Sure they will be able to land, but they won´t get anywhere. A german tank and mech together with minor allies can dislogde them pretty easy and throw them back in the sea. Just got to prevent them from capturing a port. In our game Max i thought about it but i soon realized that it would be just a waste of allied troops without support.

In my experience playing 2.0, the Allies certainly can succeed in 1942 landings in France because it's so easy to establish air supremacy. I haven't tested this out in the latest beta versions yet, and I have hopes that the changes in research, etc. will help a lot. Because I'm so used to seeing Allies with insuperable air power based in England as early as summer 1942, I hated to see us add that "Polish" fighter to the mix.Crazygunner1 wrote:To be honest i don´t really see allied invasion to be that much of a diversion. Sure they will be able to land, but they won´t get anywhere. A german tank and mech together with minor allies can dislogde them pretty easy and throw them back in the sea. Just got to prevent them from capturing a port. In our game Max i thought about it but i soon realized that it would be just a waste of allied troops without support.



No we shouldn´t do that, is it still 3 cities that forces Italian surrender? Then Axis loose half of oil supply upon the surrender and gain the left over PPs that are yet not occupied by allies?Stauffenberg wrote:Still, people want to get rid of Tunis as a Italian surrender city. Then it will become even harder to take out Italy.Crazygunner1 wrote:While on the subject i rarely see an italian surrender in 43 or before....is that common? It seems farely easy to hold Italy...

You're right about those fighters... but I didn't forget them. All I was doing in my post was showing how lopsided the lineup is Germany vs. UK. When you add in the Finn, Romanian, Hungarian and Italian aircraft then you have to add in the Russians and Americans! The way I shake it out, the Russians and the Italians/Minor Allies more or less cancel out. The Americans are all gravy.Crazygunner1 wrote:True about the added fighter....i don´t like it either
But you forgot to add the Axis minor fighters....they are 4 in total including the italian one, true they are not as good but they can hold their own against Russia to atleast 42 maybe 43.