My mods

Modders can post their questions on scripting and more.

Moderators: Slitherine Core, BA Moderators

Merr
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 903
Joined: Mon Aug 16, 2010 2:00 pm

Post by Merr »

Junk,

Yeah, I see what you mean. I simply keep adding the unitinfo and name to the camps text file.

When I add a unit from another csv (not a new unit) I just increment the # and copy/paste the name/info in my text file, when I should just change the id to the canned id for that unit .... Example, the PanzerJager I is #222, if I just used that number I wouldn't need to fuss with extra name/info stuff in my text file.

Thanks for the tip!
JMass
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 124
Joined: Tue Nov 24, 2009 10:29 pm

Post by JMass »

Merr,
my Italian Semovente is ready, I PM you the link.
My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1
Roma Victrix!
Merr
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 903
Joined: Mon Aug 16, 2010 2:00 pm

Post by Merr »

Jmass,

Just a quick update .... the Semovente is in testing stage ...

I made a "destroyed" DDS .... Semovente_M40_D.dds ... But you can make one, mine is ugly (as usual).
Can you make the UI icons? I'm using the hetzer icons (you'll see in screenshot below). These are the DDS's located in the "data\UI\Textures\Icons". There are two of them ...
:arrow: *.dds
:arrow: *_slot.dds

I want to tweak the firing effects ... But, overall, it's done and I can send you something tomorrow :D
At that point, you can check the model size and anything else.
I'm using the StugA statistics at the moment.

Image
Merr
Captain - Heavy Cruiser
Captain - Heavy Cruiser
Posts: 903
Joined: Mon Aug 16, 2010 2:00 pm

Post by Merr »

Here's a closer view of the Semovente you built ....

Image
JMass
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 124
Joined: Tue Nov 24, 2009 10:29 pm

Post by JMass »

Merr wrote:Just a quick update .... the Semovente is in testing stage ...
Great! :D :D :D
Can you make the UI icons?
Sure, and the destroyed texture!
At that point, you can check the model size and anything else.
Model size should be similar to the M13 one. Operation Sealion should adds MkVI Light Tank, A10 and A13 Cruiser tanks and Boyes Rifle Carrier, I'll do desert textures for them, so we could add to the NA OOBs these models:
Italian: L6-40, M11-39 (both quick to do starting on the Semovente model), AB-41, 47mm AT
German: SdKfz 222. We should have two PzIII versions, PzIII 50/42 and PzIII 50/60 (PzIII Special), same model but slightly different textures and datas
British: Grant, Valentine (some graphics from the A10)

OOBs for Tunisia, it needs:
Italian: Semovente L40 47-32, Fiat-SPA 43 AS42 "Sahariana"
German: Pz III N
British: Crusader III (it needs just a texture)
US: M3 Le, 75 mm Gun Motor Carriage M3, M4 mortar carrier.
My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1
Roma Victrix!
pipfromslitherine
Site Admin
Site Admin
Posts: 9937
Joined: Wed Mar 23, 2005 10:35 pm

Post by pipfromslitherine »

Just a quick point - remember to include the mipmaps in your DDS files, otherwise any mods will run into trouble when running on the Mac.

Cheers

Pip
JMass
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 124
Joined: Tue Nov 24, 2009 10:29 pm

Post by JMass »

Thanks Pip, I didn't know, I'll redo them.
My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1
Roma Victrix!
JMass
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 124
Joined: Tue Nov 24, 2009 10:29 pm

Post by JMass »

I am near to release a North Africa mod with textures for the Pz II, Panzerjager I, Sdkfz 10/4, MkVI Light Tank, A-10, A-13, MkVI Light Tank, Boyes Rifle Carrier, Humber Mk I and Daimler armored cars, British Boyes and German Panzerbusche, and with my Semovente model.

Image
My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1
Roma Victrix!
random27
Lieutenant Colonel - Panther D
Lieutenant Colonel - Panther D
Posts: 1257
Joined: Tue Dec 21, 2010 4:30 pm

Post by random27 »

Thank you for your great job.
I hope that merr will join all those units for our mp games :)
JMass
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 124
Joined: Tue Nov 24, 2009 10:29 pm

Post by JMass »

I added the MK VI C, I'll add the Priest and the German 155mm, I am modding some data because some AP penetrations values are incorrect (for example, Italian M13 ones are too high, German Pz IV F too low) and to add some units (but using existent models for now) like the 50mm Pak 38 (75mm Pak 40), Italian 47/32 AT (French 25mm) and the AB-41 AC (Panhard). German medium panzers are now represented by the Pz III F, H and J special, Pz IV E, F1 and F2.
My boardgames collection: http://www.boardgamegeek.com/collection/user/JMass?own=1&subtype=boardgame&ff=1
Roma Victrix!
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