I'm finding this plays really well, however, would you suggest I also reduce production output? (Since I assume I'm pumping out 20 days of production resources in 1 week).
What do you think is a better option -reduce all output by dividing by 3 or mulitply all unit costs and Oil use by 3?
Also, since cutting down movement for land & naval unitss, I've noticed that perhaps the rate they move at is too small.
(EDITED FOR HEX RANGES)
A destroyer on average could conceivably move 2800 miles per week which is 88 hexes (1 hex = 32 miles).
Also typical Infantry should be able to clear 200 miles per week (7 hexes) in perfect conditions, clear terrain.
Are these ranges too large? I'm confused. Help!
By the way, thanks for this great game. I spent too long playing this last night

