Time to share a few suggestions with you for enhancements as I feel some or all of these would provide an even better experience for me.
1. More multiplayer scenarios/maps ... more is normally better

2. Points based multiplayer games where each side can purchase it's forces from list depending on the year/expansion owned. They may be there already but I haven't found them yet.
3. The results screen on your own multiplayer 'completed' games tab to show if you won or lost the game and by how much.
4. When creating a multiplayer game enable a return match option so the same scenario will then be played with sides reversed against the same person. The scores could then be aggregated to show the overall victor.
5. Option to show more technical/historical detail about the unit types
6. Waypoints; in some case my units moving long distances in a turn have taken the most dangerous route. I know I could move them one square at a time but being able to designate waypoints for a move would help.
7. When issuing a challenge provide more detail about the map/forces and balance on the issue challenge screen. At the moment I don't have much information about the challenge until I start playing it.
8. Campaign mode where you can set up a series of linked multiplayer games between you and an opponent so that experienced units can be carried forward.
9. A way to skip the replay when the games plays back the opponents turn (or at least speed it up). Perhaps also rewind and slow down.
10. A random option so the game creates your multiplayer scenario for you: You set number of turns, number of VP flags, victory condition but the game creates the map and the forces.
Keep up the good work .. I'm looking forward to Sealion !
Cheers
Ian