Issues:
1. 2nd move cannot go within 6MU of "any enemy". Does an enemy ambush marker count as "any enemy"? It clearly is an enemy entity, and the rule does not say "enemy troops". Only a commander is explicitly excepted. I note that enemy you can't see still count.
2. Restricted area: You are allowed to move "directly towards" the enemy. Lance thought that:
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3. I had a commander attached to the front rank of a BG not in combat. Lance charged and contacted the BG and the commander. Did this mean than my commander was automatically fighting in the front rank? If I didn't want him fighting, would I have to move him out of the front rank?
4. "Pursuers follow routers, wheeling if necessary to do so". Does "follow" imply they must move in the same direction, or would moving straight ahead count if some part of the routing BG was straight ahead?
5. A BG fighting in two directions broke. After turning 180 degrees should all bases have been facing the majority rear, or does each base turn 180 individually? When wheeling is the "moving front corner" the front corner of the base on the end (facing in towards the rest of the BG) or its rear corner (outside corner fo the BG)?
Features:
1. In one melee a BG could not conform due to friends blocking. After it expanded it could conform, but as conforming comes first in the sequence it had to fight two turns unconformed.
2. We had one case of pike charging knights due to +2 VMD against skirmishers evading and another case of MF spearmen charging knights due to pursuing broken skirmishers. In both cases the infantry got disrupted in impact, although it has to be said it's not a foregone conclusion.
3. Terrain all fell on the edges and played no significant part in the game.
Observations:
1. We forgot some break-offs
2. Lance thinks LF is too good. Its shooting is quite effective and it's very difficult to kill.