hazelbark wrote:berthier wrote:
There is way too much rules lawyering creeping into this AND that is a bigger turn off to mid-field players than anything else.
This i believe is the fundamental point. In my view there is a load of difference between did a player engineer with malice the situation or did it arise by accident. Accidents can be resolved with the umpire's best intentions. Malice...well stadnign loudly and telling everyone within 750 KM what an absolute _____ your opponent is would be an opening gambit.
Okay, time for a nice Thanksgiving rant. To begin with, Dan, I’m fairly sure that you (but perhaps it was Crouteau) taught me this prevent-expansion-by-side-overlap trick, although I have no memory of whether you engineered it deliberately. I do recall, however, that when you (or Crouteau) pointed out the rule on p. 23, it was crystal clear. “In general, troops must be in a rectangular formation” and”there are four exceptions to this general case.” Expansion, which as Dave pointed is a “voluntary move” according to p.70, is not among the exceptions, ergo one can’t expand into an illegal formation.
When you (or Crouteau) did point out that my knights couldn’t expand, I did not whine. I did not blubber. I did not punch you in the nose, go running to my mommy or to the umpire to get him (or her) to change the rule “because gosh darn its just SO unfair!” I acknowledged that you had me and played on. And, as I always do in these situations, I filed the trick away for future use.
Why didn’t I engage in any of these incredibly unsportsmanlike behaviors that various folks on this thread have advocated? Because we were playing a game. And games are governed by rules. And rules should be followed, even when, as is often the case, they produce odd results. Why should they be followed? Because the purpose of those rules is to insure consistency and uniformity. I should be able to know that when I play a game in a tournament in Boston, or Austin, or Manchester, or Antarctica, that I am playing the same game, by the same rules, and I can do the same things and get the same results. As we have all known since we were about 6, nothing is more frustrating than when someone changes the rules in the middle of the game. And yes, this is tournament-based response. You all are free to change whatever rules you like when you play on your own, just like you can use whatever rules you want when you play basketball in the driveway with your buddy. But if you play in the NBA, you have to play by the NBA’s rules.
With regard to the argument that using this tactic is somehow “unsportsmanlike” or “malicious,” let me explain the difference between a “malicious” tactic and a “smart” tactic. A “malicious” tactic is one that I think up and use against you. A “smart” tactic is one you think up and use against me. Don’t delude yourselves; there is no other difference. Every one of the players posting on this thread that I have played against on a regular basis has used a tactic equally screwy against me at one time or another, and I am willing to bet that everyone else has done the same against someone else when it suited their needs. So all of you get off of your soapbox.
By choice, we play a complicated game with complex interactions and a plethora of rules that often produce weird results. While the rules should be drafted to avoid these where possible, in a game this complex, that effort will never be 100% successful. Sometimes those weird results will help you. Sometimes those weird results will hurt you. But they are an inherent part of this type of game, and if they spoil your fun, you should really find another hobby.
Additionally, I have no objection to anyone advocating ANY change to the expansion rule in V.2. From a simulation point of view, this is down at arguing about how many angels can dance on the head of a pin. After all, a rule that allows expansion into illegal formations against an overlap but not when non-overlappers are blocking expansion is just as arbitrary as one that allows expansion in neither case. But if it makes people happier, so be it. I just want to know what the rule is before the issue comes up. What I don’t want is the loosy-goosy system of bringing the ump over to determine if a situation is sufficiently “malicious” to allow an expand. Here is what happens in that world: Someone overlaps me and says I can’t expand (they do on occasion) and I won’t expand. Why? Because the rules don’t allow it, and I play by the rules. Then I will go and try to block someone else’s expand, and they will whine and cry and carry on. And I will give in, because I hate to see grown men cry. And hay, presto, there is one set of rules that bind me, and a different set that bind my opponent.
Alright. I’m done. Now go and play the way you want. But if anyone who posted on this thread ever tries to tell ME I can’t expand into an illegal formation, rest assured that I WILL punch you in the nose.
Now Happy &%$%# Thanksgiving everyone.