Some of the knights turn back in the centre (A), and the LH charge in (B), but this time I don’t evade and they get stuck.
My lancers are now committed (with targets in range and not being able to evade) – I will have to carefully pick my targets.
Another classic LH kill, as its retreat path is blocked.
Undoing the puzzle – minimising my lancer anarchies – first I plan use a LH to clear away enemy light troops – but change my mind as it will probably stick to the enemy unit, so I will have to use a lancer unit instead.
Okay that was weird! The LH evaded the right way for me. But the lancer moved into the other hex?
I manage to get ++ POA rear attack (A) and place some cavalry to take advantage next turn (B). My LH are safe for another turn because the enemy LH have been forced to evade so they can’t be charged next turn.
My lancer that charged in first (C) will now be slaughtered as the spear has a rear attack once my lancer (D)breaks- off – it had good odds but didn’t disrupt spearmen and I didn’t want to throw my spare cavalry at the spears., to be butchered by one of the enemy knights.