Please comment: Unit stats on large counters

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Peter Stauffenberg
General - Carrier
General - Carrier
Posts: 4745
Joined: Sun Jul 08, 2007 4:13 pm
Location: Oslo, Norway

Please comment: Unit stats on large counters

Post by Peter Stauffenberg »

Leridano has altered his large counters and we're now experimenting with adding the most important unit stats to the counter shown at zoom level 3. I would therefore want your comments on which values you feel is the most important to show on the counters. Those can be separate for each unit type.

I will check how many values we can actually show. It may be different for each type because of room. So I want you to suggest a priority list of values per type and I will try to add as many I find room for.

This is one example.

Garrison / Corps / Mech / Armor:
1. Ground Attack.
2. Ground Defense
3. Survivability (or Shock Attack?)
Last edited by Peter Stauffenberg on Wed Nov 02, 2011 1:16 pm, edited 1 time in total.
Peter Stauffenberg
General - Carrier
General - Carrier
Posts: 4745
Joined: Sun Jul 08, 2007 4:13 pm
Location: Oslo, Norway

Post by Peter Stauffenberg »

Fighter / CV:
1. Air attack
2. Attack range
3. Survivability

Tactical bomber
1. Shock attack
2. Attack range
3. Survivability

Strategic bomber
1. Strategic attack
2. Attack range
3. Survivability

Submarine
1. Naval attack
2. Survivability

DD
1. Sub attack
2. Naval attack
3. Survivability

BB
1. Naval attack
2. Sub attack
3. Survivability

I'm not sure how many numbers there is a room for, but will try to implement as many as we possibly can.
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