1. Polish units are sometimes too inactive, for example the Kutno region in the Lodz scenario and if a player gets aggressive and goes on the offensive in the Piatek scenario. This is an AI tweak that can be easily addressed and will be done.
2. Poznan might get a few more understrength Polish air units. Might. The last thing we want to do is have a brand new player lose the very first scenario of the very first campaign when there are going to be literally a hundred more scenarios ahead of them.
3. DLC 1939 is too easy and prestige numbers are too high. Again, we don't want to crush people right off the bat, but the general consensus is there is too much prestige, with one or two exceptions (I'm looking at you airbornemongo101

As a final note, a massively long campaign cannot really ever have a scenario that destroys half the player's hard earned core (sup Bagration/Balaton). If people are having too much of an easy time, I have to say that Colonel mode, being the default setting, should be very VERY manageable (some DV with mostly minor victory) for even brand new players who are not very familiar with the mechanics of the game. For people having too easy of a time on Colonel, I do recommend playing a harder difficulty. If people can play Field Marshal, Rommel, Manstein, and Guderian and play blindfolded and just breeze through it, then I would say the content needs to be more difficult.

4. German air power is devastating and over-powered. Working as intended, I want the player to enjoy the very historical unrivaled air superiority and enjoy it while it lasts. It won't last forever.

5. I'm glad people like the idea of removing the 'clock' from the game, and are also taking a liking to the new and diverse objectives so far. Even so, some people are finishing scenarios waaay in advance of the scenario lengths (which is causing some AI trigger problems I can tell) so expect this issue to be addressed. Not shorter scenario length, but increases to the enemy's strength and resistance to slow down the pace of the player advance.
6. DLC 1940 feedback has just started, so I won't say anything about those scenarios just yet. Just be prepared for a lot harder content here. I have a feeling Wassigny will be an unpleasant surprise for some.
