Reinforcement map trigger
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Reinforcement map trigger
I have assigned a few hexes to zone 1, zone 2 ets.
I just noticed that an air unit on the zone hex will trigger the reinforcement. That is probably not right.
Erik
I just noticed that an air unit on the zone hex will trigger the reinforcement. That is probably not right.
Erik
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El_Condoro
- Panzer Corps Moderator

- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am
Actually, it does. I tested the 'Add map condition' trigger and you can set a unit to appear for many reasons not just the turn ('Add time condition'). In my test I had a unit appear when an enemy unit entered a zone. The check is done at the start of the turn as far as I can tell, so the appearance is not instantaneous, of course.
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El_Condoro
- Panzer Corps Moderator

- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am
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El_Condoro
- Panzer Corps Moderator

- Posts: 2119
- Joined: Tue Jun 03, 2008 9:32 am
Thanks, that should do the trick.El_Condoro wrote:The OP just needs to check that the criteria ("Number of") is set to units (not flags) and then check that the type being checked for is ground (not air or all) and it should work.
I really like the flexibility built into the reinforcement options.
Erik



