RELEASE FOR TEAM ASSAULT ON SEPTEMBER 24TH OR NOT ?
Moderators: Slitherine Core, Zeal, Team Assault Design
RELEASE FOR TEAM ASSAULT ON SEPTEMBER 24TH OR NOT ?
Im sick of the "non" information or news updates on the release date? Simply yes or no...this is ridiculous...I'm tired of designers hyping their products only to never actually release them...seen it too many times...I'm very disappointed in Slitherine for this. I understand they are not the developers of this one but they are partners
Copied from your own website
The release date has been set!
Team Assault: Baptism of Fire will be available at Slitherine Ltd , 15th of june.
Team Assault: Baptism of Fire will be available at Slitherine Ltd , 15th of june.
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Xerkis
- Major-General - Tiger I

- Posts: 2314
- Joined: Thu Jul 07, 2011 12:56 pm
- Location: Northeast, USA
Infidel does make a good point though.
In my opinion release dates should be a bit more nebulous. Such as simply “3rd quarter 2011”. That way you have a least a 3 month window to get it out but yet the potential buyers are informed on when to start to look for a more firm date.
It also gives you the freedom to back it up a quarter (or two) if need be. It doesn’t sound nearly as bad if something was supposed to be release in 3rd quarter and ended up only one quarter later as it does to say 24Sep but it ends up being 24Dec. Both are the same result, but one is just a bit better PR.
**My dates given are just examples. No one take them as actual release dates of this or any other game.**

In my opinion release dates should be a bit more nebulous. Such as simply “3rd quarter 2011”. That way you have a least a 3 month window to get it out but yet the potential buyers are informed on when to start to look for a more firm date.
It also gives you the freedom to back it up a quarter (or two) if need be. It doesn’t sound nearly as bad if something was supposed to be release in 3rd quarter and ended up only one quarter later as it does to say 24Sep but it ends up being 24Dec. Both are the same result, but one is just a bit better PR.
**My dates given are just examples. No one take them as actual release dates of this or any other game.**
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IainMcNeil
- Site Admin

- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am
We generally try to avoid announcing a date unless we're fairly confuident. The down side is everyone starts pushing to know the date and nobody knows what we have coming up. We get as many peopel complinaing "why dont you tell us what is coming"
The product system also requires us to enter a date so we have estimate or we can't create product pages. This is because products have to be listed in date order so most recent releases are visible and upcoming releases shown first.
The downside is this meansit needs constant updating and we just have not had the resources to update the release times every week as we update our internal schedules.
Please treat release dates as estimates until you'bve seen them confirmed on the forums by the team.
We'd love to get these more accurate but game development is an art not a science and its almost impossible to know when a game will be ready.
The product system also requires us to enter a date so we have estimate or we can't create product pages. This is because products have to be listed in date order so most recent releases are visible and upcoming releases shown first.
The downside is this meansit needs constant updating and we just have not had the resources to update the release times every week as we update our internal schedules.
Please treat release dates as estimates until you'bve seen them confirmed on the forums by the team.
We'd love to get these more accurate but game development is an art not a science and its almost impossible to know when a game will be ready.

