H.Balck's AFRICA CORPS
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Ya, gatto. They already have a thread over here titled "DMP Modding Afrikakorps" and they keep us up to date on their progress.gatto wrote:Here someone else are creating an afrikacorps campaign: http://www.designmodproject.de/forum/vi ... 53&t=23863
Panzer Corps Beta Tester
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
Yes - I will rework all in the next version with larger shadows - my 3d light sets are with to small shadows - the effect on the map isn't enough. No problem I saved all my 3D tiles with poser and can rendering all new with better shadows.I noticed that the city hex are ... too yellow on yellow .... without any shadow as contrast between houses and terrain, or not? However it's only a detail, you're great in creating this campaign!
Please do not spam this forum with other projects - DMP is a more tradional PG1 work for low level players and nothing has to do with my real Africa Corps on real military maps.Here someone else are creating an afrikacorps campaign:
H.Balck
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
The contrast of what ??? units , terrain or ...??increases the contrast a little, Try it with raytraced shadows (more precise and sharp for the strong sun of the desert)
use photoshop? best tools are burns and dodge
No ! I am working only with 3ds max 2011 and Poser 10. I don't have the time to spend hours with photoshop - GIMP and animation shop can do the same.
BTW - I tested you terrain set and its to mutch contrast - you can see not the units over your buildings, but it looks amazing, but not with my units.
H.Balck
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
DAK leFH 18 105mm (in March/April only the I.Btl of the 75th Artillery Rgt - 5th light Division - DAK
(from May 1941 also the I. + II. Btl of the 33rd Artillery Regiment - 15th tank division - DAK)


In Africa Corps you can fire with a real 105mm leFH18 !
H.Balck
(from May 1941 also the I. + II. Btl of the 33rd Artillery Regiment - 15th tank division - DAK)


In Africa Corps you can fire with a real 105mm leFH18 !
H.Balck
Last edited by HBalck on Sun Sep 18, 2011 10:02 pm, edited 2 times in total.
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
Yes - I will do all other towed units in the same wise , but with different poses. Also all my modern war units comes also in this action poses.See, HBalk, this what I called a great figure composition with good figure poses.
Great job.
It's a lot of work, but it looks so funny and the gamplay its much better.
H.Balck
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
Its not easy - for me 3 years with blood and sweat - its very hard to control programms like 3ds Max, Vue-7, Bryce, Poser, Cinema4d or DAZ3d - but months for months - year for year I learned many more to live and work in the 3D world.HBalck, how long have you been using 3ds max? Wish I had the skills to make stuff like these.
H.Balck
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
No - this is an free upcoming mod addon for panzer corps. I don't known somethings like a new project from the developers - I have no informations from Slitherine or others. Also I think an new upcoming game have the same not optimal parameters with not enough terrain tiles, to show the maps correctly- thats not my way - I am producing big map Campaigns on the scale 1km = 1 Hex with historical unit textures and correct maps and deployments with historical divisional and corps briefings and campaign paths. The original game design is very good , but only for more PG1 styled interested low level players. My community will play a more historical WW2 campaigns and global MP maps - I don't like fictiv Mini maps - we like epic global strategy on exactly military maps with scientifically analyzes uniforms, weapons and vehicle camourflage.looks cool, but rumoured that there will be an official expansion for panzer corps about africa. you certainly have to cooperate with developers
H.Balck
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- 1st Lieutenant - Grenadier
- Posts: 786
- Joined: Thu May 21, 2009 9:28 pm
- Location: Augsburg / Bavaria / Germany...but I am from Eastern Germany !
Sorry, but I must wait for some 3d models from my producer Barry Gibson. Also I will rework the terrain with new shadows. I think the release of the first 5 scenarios of an DAK Campaign is than next weekend.Are you still planning to release it today? If so, where can I download it?
I hope thats OK for you all - one week more waitings !
release shifted to 24th September 2011 !
H.Balck
Last edited by HBalck on Sun Sep 18, 2011 10:08 pm, edited 1 time in total.
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- Corporal - 5 cm Pak 38
- Posts: 31
- Joined: Thu Jul 21, 2011 6:16 am
- Location: Poland