I am somewhat concerned that in the search to cover every anomalous situation, we risk going too far.
For example, do we really want to make it easy for troops to wheel across the friends they are protecting, ignoring (as they can) an enemy a bit further away to their front? To me that smacks a bit of the worst excesses of 7th edition.
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I am wondering if we should revert to the old straight ahead rule (except as below).
1) It has the virtue of having been play-tested (extensively).
2) I have never yet in a real game seen a situation where a BG that ought to be able to intercept would be hit in flank by the chargers. (Perhaps the players subconsciously avoided such situations - see points 3 and 4 below).
3) If players are aware of the straight ahead rule, they can position their flank-protecting BG in such a way they they won't get hit in flank if they intercept.
4) FoG is an alternate move system. All the above cases can be solved by correctly positioning your interceptors in your turn. If you cannot do so because you failed a CMT, tough, that is what you pay drilled points for.
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The main glaring anomaly we were aiming at was as follows
B ought to be able to prevent X from attacking A in the flank. (And not get itself charged in the flank).
We would be happy to prevent this anomaly and leave the others to the players to prevent by correctly positioning their intercepting battle group in their turn.
Something like this:
An interception charge must be directly forward (except as below) and can be up to the limit of the battle group’s ZOI. It cannot include any shifts, changes of formation or interpenetrations. It must either:
o Cross the path of the charging enemy battle group. Interceptors move before chargers. If this would result in the enemy chargers contacting its flank, the intercepting battle group can and must wheel towards them to avoid this, its total move distance not exceeding 4 MUs if mounted, 2 MUs if foot. If it cannot avoid being contacted in the flank, the interception is cancelled.
o Contact the flank or rear of the enemy battle group. This is only permitted if the intercepting battle group started in a position to charge the flank or rear of the enemy battle group as previously described. It cancels the enemy battle group’s charge completely and despite the fact that it happens in the enemy’s turn, is treated as a normal flank/rear charge.