Fritz wrote:I tested your scenario.
There are some bugs:
The soviet cities at the east near the water can't be captured.
The paratroopers can't jump off/land most of the time.
Your scenario is too difficult.
The soviet have several 5 Star IS-2 which are ultra strong. No german unit can really harm it. The only way is to encircle the unit and let it ran out of ammo. The kllling then takes 10 or more attempts. Depending if overstrengthed/experienced.
Also why do the Allies win if I have more cities captued then them?
My score: 5 of 10
Well thanks for the feedback it's most welcome tho version here isn't the latest
The paratroopers can't jump off/land most of the time.That's a AI bug nothing to with me the devs need to fix this
I will look again at the victory conditions
The soviet cities at the east near the water.I will check this again
Can anybody else here confirm a broken bridge at 22,17, please?
Anyway qite a big update:
Change start date to 2/11/45 that should allow for some snow
Replaced all bm -13 Katusha to bm -31 Katusha's
Removed four armored trains replaced with two amercian bombers/two american fighters
Replaced all five us tanks with m26's instead (as they where far to weak)
Turn count changed to 17
SE Tiger 1's replaced with SE Tiger 2's
Version 4.8