The development team asked me to test their new beta Version. I am pretty stoked to be able t help them continue develop this great game.
By the way on this subject, i would like to congratulate the development team on this as the work they have done is amazing. I cannot belive how professionnal it looks and how historical the game has gotten. Its now to a point where its looking a bit like World in Flames, the greatest wargame ever created. They are going in the right direction that for sure...
So, Ronnie told me that Mr. Moriss is a very agressive player. This should be interesting as i consider myself a very agressive player as well. Good luck to him, and most especially good luck to me.
Ok, to the game now...
Strategic overlook
Reading thru the page of the manual, its pretty obvious that major changes were done to the game. So many option to exploit now its amazing. I really like the political options, the paradrops (which i think will greatly help a player like me) AND most especially the french armistice option. This is very interesting and something i intend to exploit to the fullest.
The main strategic goals of this game will be as follows:
1- Pursue an agressive land/naval/air campaign on the western allies thru 1939-1940.
1a) Quick destruction of Poland
1b) Quick subjugation of Denmark, maybee Norway
1c) Attack on low countries on turn 3, with the goal of surrendering both countries.
All these goals are now much more attailable than before with the depleted spawning of these countries when DOW and
surprised. I intend to expoit this to the fullest
2- Mediterranean/Spain/Sealion Stragegies
This is a bit tricky right now, and will really depend on the weather. If i have clear weather thru october-november, then i will go for the maximum blitz thru France and then a quick sealion. If weather doesnt cooperate. i shall go for an alternate strategy.
Its pretty obvious that with the new rule for Italian surrender cities that Italy cannot stand beyond 1943 unless something drastic is done. Tunis can fall very easily if the Axis doesnt do anything about it. The Italian will put most of their ressources in a MEd campaign. This will be a bold change from my usual strategy that put most italian ressources on the barbarossa Campaign.
Also to note that sealion will only be attempted if it can be done rapidly and without too much involvement. This will, ultimatly depend on Moriss agressiveness, as if he carelessely spends allied naval strenght i will go all in. IF not, i will ponder and check.
If Sealion appears to be too costly or too long, i will go for the London / Sub warfare strategy with some pressure in the MED. This in reality will be decided at the time of french armistice or not (again depending on how much strenght Moriss has expended with the french)
3- Eastern War Strategy
However much i want to kill as must westerners as possible, i have to realize that the game is won or lost on the eastern front. So most german ressorces will be focused on Russia. I normally wage a pretty agressive war machine on the ruskies, and this game isnt going to be different, except for the slight change in focus 1942 and onward that i wont divulge now but will later. Got to keep some surprises for you guys.
Also a question for the readers: Is that true that you can attack Russia in 1942 now? If yes, so far whats your experience with it? I might consider this strategy if it appears doable...
The Turn Itself

I have chosen to put all options at "ON" since the developpement team want this game to be testing. I wonder whats its going to do! Interesting options, to say the least.

The game starts well with a first-turn knockout of Poland. We can now turn our attention to other theatres. Most forces will be transferred to the western front and i should overuse the rail network greatly, but i dont care. Its not the time to think in economy or half measure. The allies are weak and easy prey, so we have to hit hard and fast.