Buccaneers

Moderators: terrys, Slitherine Core, FOGR Design

Post Reply
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Buccaneers

Post by ravenflight »

Hi All,

Are Buccaneers going to go ok in an open game? Get ridden down by cavalry?

Am I wasting my money?
marshalney2000
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1175
Joined: Sun Nov 05, 2006 10:14 am

Post by marshalney2000 »

There is obviously that danger but with some reasonable terrain you should be ok. Just think of the firepower you can muster with all that shot. Pity they were not given bayonets.
John
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

marshalney2000 wrote:There is obviously that danger but with some reasonable terrain you should be ok. Just think of the firepower you can muster with all that shot. Pity they were not given bayonets.
John
Hi John,

Thank you for your reply.

I do not know the rules at all at this stage. I don't even own a set. Should I take it that the buccaneers firepower is similar to that of the longbowmen in FOG Medievals?
deadtorius
Field Marshal - Me 410A
Field Marshal - Me 410A
Posts: 5290
Joined: Mon Oct 20, 2008 12:41 am

Post by deadtorius »

Unlike FOG A/M shot does not subtract for shooting hits on the death roll. So if shot hits with 1 die the target will not likely have to test cohesion but will still lose a base on a die roll of 1 and so on. That is the biggest difference you will see in renaissance vs shooting in ancient medieval.
Bow armed troops still have a - to their death rolls in FOG R.

Shot shooting at mounted need 5's to hit and 4's to hit foot troops. Massed muskets can be deadly.
davids
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 27
Joined: Fri Aug 13, 2010 7:18 am

Post by davids »

ravenflight wrote:
marshalney2000 wrote:There is obviously that danger but with some reasonable terrain you should be ok. Just think of the firepower you can muster with all that shot. Pity they were not given bayonets.
John
Hi John,

Thank you for your reply.

I do not know the rules at all at this stage. I don't even own a set. Should I take it that the buccaneers firepower is similar to that of the longbowmen in FOG Medievals?
I would have thought using Viking in FOG:AM was enough to convince you that foot based armies struggle in FOG (either type)!

You would have a chance with all those muskets but I think your warrior foot are going to be a target for any horse running around. Foot within 12 MU of the table edge shooting get a - on the POA, so if you moved into the flank zone to prevent being outflanked you would need a 6 to hit mounted. If you don't move there then the opponents mounted will and you will still get the -.

There is no impact shooting in FOG:R so if that shot at close range doesn't do something then it could be all over at impact.
quackstheking
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 844
Joined: Tue Jul 20, 2010 2:41 pm
Location: Hertfordshire, England

Post by quackstheking »

I think you'll find that the -1 POA for shooting with with a "threatened flank" (whether for having cavalry on that flank or because you are within 12" of the table edge) is applied only against foot troops. Even within 12" of the table edge foot troops shooting still hit cavalry on a 5 or 6. :D

Don
timmy1
Lieutenant-General - Nashorn
Lieutenant-General - Nashorn
Posts: 3436
Joined: Fri Feb 29, 2008 8:39 pm
Location: Chelmsford, Essex, England

Post by timmy1 »

Don is correct.
marshalney2000
Lieutenant Colonel - Fw 190A
Lieutenant Colonel - Fw 190A
Posts: 1175
Joined: Sun Nov 05, 2006 10:14 am

Post by marshalney2000 »

I think the denigrating of foot in FOG am is misplaced. I got the yellow jersey at Britcon using a bollock naked Norse Irish army which saw off all types of knights etc.
As for FOGR in the open I agree the muskets have to watch but if there is a piece of terrain in the centre of the baseline then there is he haw the mounted can do about them.
Perhaps some encounters of this type will appear at Britcon.
John
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

davids wrote:I would have thought using Viking in FOG:AM was enough to convince you that foot based armies struggle in FOG (either type)!
Lots of reasons why foot only armies struggle in FoG:Medievals... not the least of which is speed at which they move. Since it's different this may not be the case with FoG:R but I don't know - I've played a total of one game.
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

marshalney2000 wrote:I think the denigrating of foot in FOG am is misplaced.
John
Well, statistics don't agree with you. It's very clearly a set of rules where mounted dominate the competition. Look at the top ranks. Sure, comps like yours show that it's not always the case, but it clearly is in the majority of cases.
madaxeman
Lieutenant-General - Do 217E
Lieutenant-General - Do 217E
Posts: 3002
Joined: Thu Nov 16, 2006 5:15 am
Location: London, UK
Contact:

Post by madaxeman »

I've found no real bias towards mounted armies in FoG:R so far - and if anyone was going to find one....
http://www.madaxeman.com
Holiday in Devon? Try https://www.thecaptainscottagebrixham.com
SirGarnet
Brigadier-General - Elite Grenadier
Brigadier-General - Elite Grenadier
Posts: 2186
Joined: Fri Apr 18, 2008 10:13 am

Post by SirGarnet »

Even average steady pike and shot can face off any form of horse to their front with insouciance - it is too risky for the mounted to charge or even linger in range. This alone means the battles are not dominated by mounted.

But the pike and shot line of battle does not turn well. Historically the infantry often engaged at length while the decision on the flanks led to one flank or other being turned. In the game the mounted action often needs to be quick to be able to rally and envelop the center before one side outbatters the other in the middle. So the horseman has an important and secondary role in the pike and shot battle, and a more important one in other types.
Scrumpy
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Sat Nov 10, 2007 7:27 pm
Location: NoVa

Post by Scrumpy »

A Buccaneer army is not for kids, it is definitely Arrrrrr rated !
timmy1
Lieutenant-General - Nashorn
Lieutenant-General - Nashorn
Posts: 3436
Joined: Fri Feb 29, 2008 8:39 pm
Location: Chelmsford, Essex, England

Post by timmy1 »

I do hope you are going to apologise for that remark else we will have to make 'U'...
Scrumpy
Colonel - Fallschirmjäger
Colonel - Fallschirmjäger
Posts: 1423
Joined: Sat Nov 10, 2007 7:27 pm
Location: NoVa

Post by Scrumpy »

If that standard of joke was good enough on Round the Horne way back in the 60s, it sure is good enough for today's audience !!
ravenflight
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
Posts: 1966
Joined: Wed Aug 26, 2009 6:52 am

Post by ravenflight »

Ok, re-typed the question:

ARRRRRRRR Buccaneers going to be ok in an open game? Get ridden down by cavalry?

ARRRRRRRR I wasting my money?
Post Reply

Return to “Army Design”