Due to the whole reinforcements system I was sending my men into completely outrageous kamikaze-actions knowing that if they got killed (which sometimes seemed almost certain) I could instantly replace them by another unit, right there at the front!
Sure the experience of the unit was lost, but to see a Pioniere-unit replaced by a Tiger-tank made me think oh well.. nothing lost here!
The reason why I'm posting about this is a scenario I played against the CPU on average difficulty level (the 3rd in line). I played the US (defensive) in the US East Coast scenario.
My plan was to kill as many German transports before they hit the shores and after that do my best to drive the remaining troops back into the sea. This all worked well and the only city on the map I couldn't hold was Washington. However, after 2 or 3 turns Washington became available as reinforcement-center for the Germans. To see a Maus-tank pop up there was a pretty nasty surprise cause none of my troops could counter it.
This wasn't the end of my nightmare though. Another Maus appeared on the horizon, and another, and another, and another!
2 turns after I had proclaimed myself the victor and was driving the last remnants of the German army into the Atlantic I found myself facing a whooping total of 5(!) Maus tanks. All popping up out of nowhere in the Washington area. Naturally it didn't take long before my feeble tanks were shot to smitherines by these mighty beasts.
So yeah, I'm not sure if I agree with the way the game works now with these high prestige levels combined with the ability to place reinforcements right where you need them (right at the front). It seems more fair to place them at a few pre-selected points at your starting base (like in PG2) and take a turn or 2 before the trucks or trains arrive at the frontline.
To get rid of the max amount of core units is a way to fix this as well as players will be tempted to place most of their units during the deployment phase (and thus near your own 'base') rather than being able to replace an unlimited number of lost units on the front with newly acquired ones (out of nowhere).
In the US scenario I cited above I should have been the winner after eliminating almost the entire German invasion force. Even if you agree with reinforcements being allowed in through Washington, it's hard to approve of 5 'Mice' being handed to the opponent. That's quite a costly reinforcement.. and strength-wise, it's 8 times more difficult to beat than the entire initial invasion fleet.
