new allterantive units

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massi
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new allterantive units

Post by massi »

I try to do some alternative units.
I hope you enjoy it:
82 ° airborne
new
Image
old
Image
and in game
Image
HBalck
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Post by HBalck »

Looks to different from the original style - not usable !

Thanky you !
H.Balck
IainMcNeil
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Post by IainMcNeil »

Its always good to see people playing with the graphics - nice job :)
VPaulus
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Post by VPaulus »

They look nice, but you've to scale down a little, IMO.
Good work.
massi
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Post by massi »

HBalck wrote:Looks to different from the original style - not usable !
why not? if it is too different from the original, which could create insomnia problems? :D :D :D :D
hblack quiet, do not rob the your work. but I follow my way.
yes, scale down a little, but you lose some detail.
I will test on other units ;)
massi
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Post by massi »

how do you add new units, without overwriting existing files? is it possible?
VPaulus
Slitherine
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Post by VPaulus »

I'm sure it's possible.
Look at "equipment.pzeqp" and "efx.pzdat" files. You'll have to edit and add the units.
massi
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Post by massi »

VPaulus wrote:I'm sure it's possible.
Look at "equipment.pzeqp" and "efx.pzdat" files. You'll have to edit and add the units.
great vpulus!
are always very accurate and precise!
"sei er mejo" Roman dialect :D
Kerensky
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Post by Kerensky »

Need a few more things than just a line in the equipment and efx files.

This thread lists all the items required for a unit, and shows the end result as well:
viewtopic.php?t=25895
VPaulus
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Post by VPaulus »

It'd Kerensky who's accurate and precise. :wink:
massi
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Post by massi »

VPaulus wrote:It'd Kerensky who's accurate and precise. :wink:
quote :D
thanks Kerensky
massi
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Post by massi »

new tentative 82° airborne
create backup of file US_Para.png
bigunits file in png rename in US_Para. dowloaded in folder X:\Panzer Corps\UI\bigunits
Image
units file ready in png and reanme in US_Para. dowloaded in folder X:\Panzer Corps\Graphics\Units
Image
in game results
Image
Last edited by massi on Sat Jul 30, 2011 1:40 pm, edited 1 time in total.
VPaulus
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Post by VPaulus »

One more thing if possible: To be perfect just slightly dark the shadow.
In the big image it's ok but in the terrain it needs a little more dark in the shadow.
But it's already very good. Congratz. :D
massi
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Post by massi »

it is true.
should be darkened a little
step by step find enlightenment :) oops sorry I find the darkness :D
Fritz
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Post by Fritz »

looks nice. i am waiting for the download. :D
massi
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Post by massi »

Post updated with pictures replaced and darkened F5 to refresh the page :D
VPaulus
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Post by VPaulus »

Perfect. Great job. :)
Razz1
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Post by Razz1 »

Great work! Some simplifications can be made by using the same graphic but changing the uniform and helmet.

For example, Romanian, Bulgarian units could use the same para and infantry icons as Germany but with different uniforms and colored helmet.

In fact you could have Germany and Italy as separate icons and other Axis nations as another icon with different unique uniforms/helmets.

This probably would be better for the average player as the units are easily identifiable in casual play.

Even for Grognards this approach would be good. Why? Because NATO symbols are all the same with little identifiers, not all different Geometric shapes.
HBalck
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Post by HBalck »

Looks good ! I picked out my old poser props for the 101st:
Image

I think - Gary will do hunderts of new infantry icons with his nice poser library. We will need all this stuff to animate all units in an improved PC version in the future. Unit and Vehicle animations and moving effects make PC more funny and realistic.

H.Balck
massi
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Post by massi »

Where can i download ww2 props for Poser ?
thanks hbalck
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