New animated effects

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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dclements9
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 12
Joined: Tue Jul 26, 2011 4:45 pm

Post by dclements9 »

iainmcneil wrote:It's not something we've seen requested to be honest so unless there is a huge amount of support such a graphics heavy and time intensive feature is probably not going to happen. People seem happy with the map animations as a replacement. While I can see the appeal it would be a huge amount of work - probably about the same as creating the first expansion! :)
Love the animations posted. Do not see the need for more detailed battle. Do first expansion instead.
Sharkyzero
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Fri Jul 29, 2011 1:26 pm

Post by Sharkyzero »

iainmcneil wrote:It's not something we've seen requested to be honest so unless there is a huge amount of support such a graphics heavy and time intensive feature is probably not going to happen. People seem happy with the map animations as a replacement. While I can see the appeal it would be a huge amount of work - probably about the same as creating the first expansion! :)
I figured I'd throw out my interest at least. I'm still incredibly stoked that this is even a product at all. I've been missing this for quite some time. It was essentially PG/AG/Fallout for half a decade; PG/AG fell away and the Fallout franchise became bastardized. This is a truly faithful game. I'm excited to play it. :)
VPaulus
Slitherine
Slitherine
Posts: 8325
Joined: Mon Dec 27, 2010 8:33 pm
Location: Portugal

Post by VPaulus »

Sharkyzero wrote:I figured I'd throw out my interest at least. I'm still incredibly stoked that this is even a product at all. I've been missing this for quite some time. It was essentially PG/AG/Fallout for half a decade; PG/AG fell away and the Fallout franchise became bastardized. This is a truly faithful game. I'm excited to play it. :)
This is old school. The good old school. I'm already feeling 15 years younger. :lol:
axlroselm
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 49
Joined: Sat Jun 25, 2011 6:58 pm
Location: Iran

Post by axlroselm »

as i requested before i like to see snow and rain. imagine Moscow 1941, you are stuck at the gates, you lost your chance for decisive victory, and here comes snow from the sky.

comon guys, dont be lazy, at least think about it.
Timless Rules, rigidly Imposed, will always end in blood.

Sir Isaiah Berlin
adrianoku
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
Posts: 207
Joined: Tue Feb 01, 2011 5:55 pm
Location: Italy

Post by adrianoku »

Very very cool! Quoting axlroselm!
CrimsonStorm
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
Joined: Sun Dec 19, 2010 8:46 am

Post by CrimsonStorm »

Love the animations...but 1 minor criticism...the wuhrframen has 6 tubes, but only 5 launch effects? ;)
MrsWargamer
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Thu Apr 03, 2008 3:17 pm
Location: Canada

Post by MrsWargamer »

They're not required any more than flaked chocolate is not required on chocolate cake that has chocolate frosting... but I don't anyone would complain if you added it :)
patriot14
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 48
Joined: Thu Jul 07, 2011 1:44 am

Post by patriot14 »

iainmcneil wrote:It's not something we've seen requested to be honest so unless there is a huge amount of support such a graphics heavy and time intensive feature is probably not going to happen. People seem happy with the map animations as a replacement. While I can see the appeal it would be a huge amount of work - probably about the same as creating the first expansion! :)
Actually I did bring this up, and requested it, in the much-commented post about future feature requests. I was dismissed as requesting something that was "controversial" and that no one wanted. Now it appears as though at least 2 people would like to see this feature. Understanding the issues of producing this in-game, it may be out of the question, but for people who recall this as a feature in PG/AG, I think it was at least "appreciated" with an option to turn-off. For those not familiar with PG/AG, it could actually help build involvement with their units and the battle.
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