needed: Highscore list for campaign

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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tortiator
Lance Corporal - Panzer IA
Lance Corporal - Panzer IA
Posts: 16
Joined: Fri Jan 14, 2011 12:37 pm

needed: Highscore list for campaign

Post by tortiator »

hi the game is really great.... one map and hundret ways to figure out the win ^^

I have one issue or wish

i need a highscore list.... for compaign or/and each map.... you will get points for kills minus your own and aux casualties, and some bonus points for early wins of a map...

and by tha way got someone a overstrenged with 15? my best is a ari with 13....
Kerensky
Content Designer
Content Designer
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Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

Level bombers typically reach 5 stars over the course of a campaign. They typically take less casualties than most units, and get bonuses for bombing cities.

As for having a high score, it's definitely something being strongly considered. Even better though would be the possibility of tracking high scores online, so you can compare to players all over the world, but that requires quite a bit, including measures to protection against cheating. Not just usage of cheat codes, but people who might mod equipment files and what not as well.
CrimsonStorm
Administrative Corporal - SdKfz 251/1
Administrative Corporal - SdKfz  251/1
Posts: 134
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Post by CrimsonStorm »

The actual score would also need to factor in those players that turn off supply, weather, FOW etc

Turning off FOW for example can actually make things harder as it removes it for both players. With FOW on you can fly transport planes up the edges staying outside of spotting range. With FOW off the enemy know exactly where your planes are.
Razz1
Panzer Corps Moderator
Panzer Corps Moderator
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Location: USA

Post by Razz1 »

And how will the score know if you use a modified equipment file.

It won't unless you load a campaign from the server.
soldier
Master Sergeant - U-boat
Master Sergeant - U-boat
Posts: 522
Joined: Thu Jan 13, 2011 6:31 am

Post by soldier »

Turning off FOW for example can actually make things harder as it removes it for both players. With FOW on you can fly transport planes up the edges staying outside of spotting range. With FOW off the enemy know exactly where your planes are.
A popular tactic, just caught four halftracks in a row driving down the edge of the map but am 2 slow to catch them. You have to garrison everything in MP.
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