Want advice about AT Guns and King Tigers
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This is how you destroy King Tigers:
http://www.youtube.com/watch?v=cxxmj--xkqY
Seriously, they ought to have a Fuel Depot hex in the Ardennes scenario, with a 30% chance of "going off" and eliminating itself and whatever German unit tries to take it.
http://www.youtube.com/watch?v=cxxmj--xkqY
Seriously, they ought to have a Fuel Depot hex in the Ardennes scenario, with a 30% chance of "going off" and eliminating itself and whatever German unit tries to take it.
That was definitely an American-built tank, not a King Tiger, which explains why it was destroyed by a barrel.texican wrote:This is how you destroy King Tigers:
http://www.youtube.com/watch?v=cxxmj--xkqY
Seriously, they ought to have a Fuel Depot hex in the Ardennes scenario, with a 30% chance of "going off" and eliminating itself and whatever German unit tries to take it.

But anyway, I get it, I get it. Stop telling me how to kill KTs and tell me how to make AT guns worth the cost. I'm beginning to think nobody knows, not even the developers!
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Ha ha, that, even as a kid, always that bothered me that they were using M-48's ? to portray Tigers.Mousehold wrote:That was definitely an American-built tank, not a King Tiger, which explains why it was destroyed by a barrel.texican wrote:This is how you destroy King Tigers:
http://www.youtube.com/watch?v=cxxmj--xkqY
Seriously, they ought to have a Fuel Depot hex in the Ardennes scenario, with a 30% chance of "going off" and eliminating itself and whatever German unit tries to take it.
But anyway, I get it, I get it. Stop telling me how to kill KTs and tell me how to make AT guns worth the cost. I'm beginning to think nobody knows, not even the developers!
On the offensive i doubt there is any tbh but when you are defending just find a chokepoint, like a city behind a river and place your AT gun in there. The enemy armor already got a problem to get past. If he gets infantry tho you're screwed but you can place some artillery with high soft attack behind the AT gun (Neberlwerfer f.e.). Every attacking infantry get heavily decimated and suppressed by the Artillery so it can't do much damage to your AT gun. Tanks will probably shrug off the artillery without to much effect but attacking a AT gun in a city won't be good for them. By using just around 500 prestige you can delay a few thousands worth of prestige for quite a while and inflict some nice damage.Mousehold wrote: But anyway, I get it, I get it. Stop telling me how to kill KTs and tell me how to make AT guns worth the cost. I'm beginning to think nobody knows, not even the developers!
Presumably, AT would mostly be facing the tank's frontal armor, and therefore useless against such a tank as the K.T. I would think infantry is the answer, that or air power.
Basically, there is no AT answer to the K.T. and historically, most of those tanks were abandoned (for lack of fuel) or taken out by air power. I don't really remember about them being defeated much in the conventional sense.
Basically, there is no AT answer to the K.T. and historically, most of those tanks were abandoned (for lack of fuel) or taken out by air power. I don't really remember about them being defeated much in the conventional sense.