Can you improve the terrain pads in the future or can we mod the map tiles ?
I like to see a scale with 1km = 1 Hex (like my old JTCS meets PG3D styled game)
Also some bigger citys are good - I see only one tile citys in the screenshots, but for an larger an detailed battlefield (The best for me is batallion level !!!), we need many more tiles like hunderts of special urban pads and different street typs, canals, different river typs etc.
Here is an example for my new dreaming Panzercorps map in the future - I can do this with my tools - Its no problem:

Michael (H.Balck)
PS: Here are some old screens from my own John Tillers Campaign series meets PG3D (meens Panzer General II) - 2 mods
WWIII: (Middle Europe Map is 500 x 850 Hexfields)








some of over 800 own produced different unit icons:

WWII: (over 40 different maps for all WWII Campaigns) The biggest barbarossa army group centre map with 650 x 800 hexfields includes the most parts of Bellarus, northern Ukraine and sout Lithuania)





