Sample Army Lists!
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Sample Army Lists!
Last edited by IainMcNeil on Wed Oct 31, 2007 8:44 pm, edited 1 time in total.
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- Sergeant First Class - Elite Panzer IIIL
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- Location: Otxandio
It seems complicated for a wargames newbie like me
light foot/medium foot/heavy foot is related to the maximum move distance in a given terrain?
does the armor rating mean several dice rolls in a given combat situation (to make impact, to hit and hurt and all this)?
will it be a fixed number of elements or a variable number of elements with a fixed number of army points?
How does the training affect? a positive/negative combat factor to add to the dice roll outcome?
What's the difference between the "applebearers" and the mercenary hoplite greeks in the persian list? (in game terms, I mean, they obviously look different
) And between bactrian and parthian light cavalry?
will the army list be availabe in the rulebook (and not as a separate supplement)?
Too many question for a newbie, considering he's still painting his first DBA/The Art Of War army and he has only read the DBA rules, but not played with them
Thanks a lot for posting the first army lists and keep on working!!

light foot/medium foot/heavy foot is related to the maximum move distance in a given terrain?
does the armor rating mean several dice rolls in a given combat situation (to make impact, to hit and hurt and all this)?
will it be a fixed number of elements or a variable number of elements with a fixed number of army points?
How does the training affect? a positive/negative combat factor to add to the dice roll outcome?
What's the difference between the "applebearers" and the mercenary hoplite greeks in the persian list? (in game terms, I mean, they obviously look different

will the army list be availabe in the rulebook (and not as a separate supplement)?
Too many question for a newbie, considering he's still painting his first DBA/The Art Of War army and he has only read the DBA rules, but not played with them

Thanks a lot for posting the first army lists and keep on working!!
"The Art Of War: Fantasy" supporter!
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- Private First Class - Wehrmacht Inf
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- Joined: Thu Feb 22, 2007 5:29 pm
I have nothing to do with the game and have not done any testing but here's my take on some of your questions:
Bactrians and Parthians look somewhat different - and the Bactrians have spears. In game terms they need not run from other light cavalry, while Parthians really don't want to get close up and personal with anyone, I'd think.
Play some DBA - the only way to get past being a newby is to get some gaming under your belt.
The Applebearers are Persians and so look very different than mercenary Greek hoplites. In the list they also have higher morale and half of them are bowmen, rather than the the all-spear Greeks.duncan wrote: ...What's the difference between the "applebearers" and the mercenary hoplite greeks in the persian list? (in game terms, I mean, they obviously look different
) And between bactrian and parthian light cavalry?
...Too many question for a newbie, considering he's still painting his first DBA/The Art Of War army and he has only read the DBA rules, but not played with them![]()
Bactrians and Parthians look somewhat different - and the Bactrians have spears. In game terms they need not run from other light cavalry, while Parthians really don't want to get close up and personal with anyone, I'd think.
Play some DBA - the only way to get past being a newby is to get some gaming under your belt.
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- Sergeant Major - Armoured Train
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- Location: Manchester, UK
That is the main effect. Heavy foot are also less effective in terrain where medium may gain an advantage on them.duncan wrote:It seems complicated for a wargames newbie like me![]()
light foot/medium foot/heavy foot is related to the maximum move distance in a given terrain?
Light foot can evade when charged.
No - armour has two effects - it reduces the effectiveness of troups shooting at the unit, and the unit with better armour, generally, gets an advantage in melee.duncan wrote: does the armor rating mean several dice rolls in a given combat situation (to make impact, to hit and hurt and all this)?
Fixed number of points - 800 points is the standard for 15mm singles.duncan wrote:
will it be a fixed number of elements or a variable number of elements with a fixed number of army points?
Ceaser's best legionaries cost 16 points per base, while "Standard" late republician which are "only" superior cost 14.
Visigoth and similar only cost 7 points a base.
Heavy armoured knights cost about 25 points a base.
Training only effects maneuver. Combat consequences are factored into how a unit is equipped - a man a sword only gets to count if it he is trained and prepared to use it effectively.duncan wrote:
How does the training affect? a positive/negative combat factor to add to the dice roll outcome?
Training effects manuever in two ways.
Primarily in what counts a a simple maneuver, a complex maneuver, or an impossible.
Example Light foot can turn 180 more 3 MU and turn 180 as a complex maneuver, or turn 180 and move full as a simple maneuver.
Drilled heavy foot can only turn 180 as a simple maneuver - thus can allways turn to face an enemy behind them.
Undirlled heavy foot can only turn 180 as a complex maneuver - thus risk being unable to turn to face an enemy behind them.
The other effect is the chance to perform a complex maneuver - such as stopping knights charging.
The "applebearers" are front rank spear rear rank bow - being elite or superior mean they will be much more likely to remain steady. So long as they remain steady they will hold their own against sword armed troups. This is a unit that stands an shoots.duncan wrote:
What's the difference between the "applebearers" and the mercenary hoplite greeks in the persian list? (in game terms, I mean, they obviously look different
) And between bactrian and parthian light cavalry?
The mercenaries are melee infantry that WANT to get stuck in and fight.
In a fight between then then the mercenaries would have an advantage for 2 ranks of spear but elite status applebearers would mostly cancel that and make them less effected by loosing a round of combat add in the effect of the shooting before contact and the applebearers should win.
There is almost no difference between bactrian and parthian light cavalry - the light spear might give the Bactrians an advantage when they charge in but the only thing the generaly want to fight is light foot, in which case the light spear is unlikely to count.
I think there will be a couple of lists in the rules.duncan wrote:
will the army list be availabe in the rulebook (and not as a separate supplement)?
And there will be a LOT of supplements for additional lists - I think there are 4 planed for release with the rules.
duncan wrote:
Too many question for a newbie, considering he's still painting his first DBA/The Art Of War army and he has only read the DBA rules, but not played with them![]()
Thanks a lot for posting the first army lists and keep on working!!
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- Site Admin
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- Joined: Fri Apr 01, 2005 10:19 am
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- Site Admin
- Posts: 13558
- Joined: Fri Apr 01, 2005 10:19 am