Why not launch today?

PC : Turn based WW2 goodness in the mold of Panzer General. This promises to be a true classic!

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texican
Corporal - Strongpoint
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Why not launch today?

Post by texican »

The weekend is here and many folks are dying to play this game. So why wait until Monday if it's ready now? I tell you, too many games, especially ones that sell on Matrix, have this habit of launching the day after a long holiday or after a weekend. Folks want to game now. Am I right?
VPaulus
Slitherine
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Post by VPaulus »

Consider this.
Think that this will be probably like your last free weekend, at least for then next couple of months.
:wink:
lordzimoa
Lordz Games Studio
Lordz Games Studio
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Post by lordzimoa »

The weekend is here and many folks are dying to play this game. So why wait until Monday if it's ready now? I tell you, too many games, especially ones that sell on Matrix, have this habit of launching the day after a long holiday or after a weekend. Folks want to game now. Am I right?
Well as, how strange this may seem, developers and publishers are most of the time human, so have children and families and from time to time need to sleep and attend to every day live. So although most weekends are already sacrificed and 100+ hour weeks are common in this industry, releasing after a weekend on a Monday is, at least for the humans working in this business, most welcome. So the whole team is fresh and ready on a Monday for support, feedback, problem solving and at your service.

We understand this is not really acceptable, therefore our sincere apologies! :wink:

Cheers,

Tim aka LZ

P.S. I understand your Q, but this is really the main reason, we just need a little pause from time to time, as a week after release feedback is almost constant, and we prepare servers, shops and for us finally a weekend off before the storm begins and this after months of 24/7 weeks for us getting the game done and out.
IainMcNeil
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Post by IainMcNeil »

The reality is we are not ready. We are doing final tests to make sure everything is as smooth as possible. Though however hard we try you can be sure something will go wrong somewhere!
lordzimoa
Lordz Games Studio
Lordz Games Studio
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Post by lordzimoa »

Though however hard we try you can be sure something will go wrong somewhere!
Please stop Iain ban the negative thoughts, not this time, think positive, flowers, birds, the Garden of Eden, Hallelujah let us pray for a smooth release!
eveready321
Corporal - Strongpoint
Corporal - Strongpoint
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Joined: Mon Mar 21, 2011 9:42 pm

game release

Post by eveready321 »

You've got everybody pumped up - does it matter if we buy the game from matrix or slitherine? How are things going with Commander the great war? any updates?
Kerensky
Content Designer
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Post by Kerensky »

lordzimoa wrote:Please stop Iain ban the negative thoughts, not this time, think positive, flowers, birds, the Garden of Eden, Hallelujah let us pray for a smooth release!
You should see the awesome bug I found. It's actually possible to drag the entire UI frame around, under the right conditions. :D
Rosseau
Sergeant First Class - Panzer IIIL
Sergeant First Class - Panzer IIIL
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Post by Rosseau »

I guess it's too late to properly rename it Panzer Korps. :wink:
Sillyflower
Lance Corporal - Panzer IA
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Post by Sillyflower »

Rosseau wrote:I guess it's too late to properly rename it Panzer Korps. :wink:
Hopefully this will be the first mod
Post: I'm always fearful that when I put this game down on the table and people see the box art they will think I'm some kind of neo Nazi
Reply: They already know you are a gamer. What other shame can possibly compare?
adrianoku
Sergeant - 7.5 cm FK 16 nA
Sergeant - 7.5 cm FK 16 nA
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Post by adrianoku »

I prefer some delay but having a good developed game without great bugs! Take your time and do a good job!
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