[Edit] Is it possible to have scenario design files default to the new folder structure - it seems a bit redundant having to copy the files from the PzC data folder to the My Games folder.
I have opened a pzloc file and see that it has victory conditions in it. Do the victory conditions have to be fully set before the scenario can be seen/tested in the game? From the Operation Huntress pzloc file
I can't find how the objectives are described in the Scenario Editor.IDS_SCEN_DESCRIPTION
IDS_SCEN_AXIS_CAM_OBJECTIVES
IDS_SCEN_ALLIED_CAM_OBJECTIVES
IDS_SCEN_AXIS_SCN_OBJECTIVES Destroy captured Panther Prototype.
IDS_SCEN_ALLIED_SCN_OBJECTIVES Move Panther Prototype to any map edge hex.<br>OR<br>Panther Prototype survives till the end of the scenario.
[Edit] I copied the one for Op Huntress and called it test.pzloc (the inventive name of my scenario) and it seemed to work OK. Can load and play, although the strategic map shows pixelated image. The map is very small and a strategic view is not needed - is that why? http://dl.dropbox.com/u/16283408/scen%20editor%202.JPG
There doesn't seem to be any way to set reinforcements that arrive on a set turn. This will be a problem for historical scenarios especially.
Also, and I think this has been asked before, can a function be added to open the edited scenario in the game directly from the editor?
I ca't seem to get my railway gun to be able to move. The link shows a very basic scenario but the rail gun (in a city with a station and a rail line) can't move. What requirements are necessary for rail guns. I looked at Urban Warfare, which uses them, but culdn't figure it out.
http://dl.dropbox.com/u/16283408/scen%20editor.JPG
[Edit] I am an idiot! I hadn't set the terrain feature properly even though the terrain *tiles* were set. Fixed now.


