The first impression was great. Crisp graphics, the library is amazing, i would like to see much more units there.
I'd like to point out some things i did not enjoy:
Some of my units icons seem to be reversed, as if they are opposed to other of my troops; this causes some confusion.
What i liked about PZ1 and 2 is that i could name my units, they had a commander and so on, this led to a more personal feeling
and it looked as if you could customize your army. This lacks on PzCorps and i feel it like a great loss.
About the game play. The action on right click seems a little too much. Here is where i would had made an action with left click and options (info , refuel, replacement, embark) on the right click. Perhaps i will get used to this, but right now it kind of tires me . This is a game i intend to play for hours and days...the interface must be as stupid simple as possible. There are to many left and right clicks involved in any action, and it's very annoying.
Also, when you first fire then move, the unit does not remain selected, so you'll have to left and right click several times...in the PZ1 and 2 it was much easier.
Unit movement. Sometimes when i attack and destroy an enemy unit, my unit automatically moves in their place. I do not want that to happen, maybe i want another , stronger unit to move there when i want.
From the graphics point of view, i would like to see something different when i destroy an enemy unit, like a little explosion .
Childish, i know, but that kind of details make a game rewarding.
You guys took all this effort to render the units in 3d, why is this not implemented in the game, at least with a couple of views according to the direction the unit goes or attacks.
I will play it all night and come back with more feedback.
Kind regards,
Ed


