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Kerensky
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Post by Kerensky »

Nope that's it, those 2 extra convoy ships sunk ended my chances for winning. GG :)

After the upcoming PBEM update, I hopefully won't ever need to make a thread like this again!
Kerensky
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Joined: Wed Jan 12, 2011 2:12 am

Post by Kerensky »

P.S.

As I said in Wargames:

Yup that's it, GG.

The problem with these 1 offense 1 defense scenarios is the winner keeps winning.

If offense gets enough steam, they capture too much which gives them a ton of prestige to continue pressing forward.
If offense gets stopped early, their ability to do anything is pretty much crippled.
tnourie
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Post by tnourie »

Kerensky wrote:If offense gets enough steam, they capture too much which gives them a ton of prestige to continue pressing forward.
If offense gets stopped early, their ability to do anything is pretty much crippled.
Isn't that how it would be in a real military encounter? Initiative is everything.
Thanks,
Tim Nourie
Kerensky
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Post by Kerensky »

I'm a gamer's gamer though. I prefer fun and game play to take precedence over realism or historical accuracy in my video games. :)

Everyone has different states though, and hopefully there's something to make everyone happy in our stock multiplayer maps.
Big maps, small maps, 1 offense 1 defense maps, dual offense maps, VIP maps, early war maps, late war maps, lots of nation variety, something for the whole family.

I just prefer dual offense or VIP over 1 offense 1 defense. ;)
tnourie
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Post by tnourie »

Dual Offense? What is that? Where there are captureable hexes like in "who gets there first has to defend it kind of stuff?

I'm not a newby, been playing wargames since I was in the military in '77, but it's a gaming term I'm not familiar with. . . :oops:
Thanks,
Tim Nourie
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